2009-01-28, 07:21 AM
Someone (I think it was Cyanne) mentioned that Time Temple maps were being redone to remove platforms and replace them with ropes/ladders to make it harder for mage classes to train via ultimates. If Nexon wants to discourage leech training via ultimates, they should go edit all the popular high-level training maps to take away safe spots where mages can spam ultimates from without fear of retaliation. If maps can be changed so that ultimate-spamming mages have to deal with bump damage all the time instead of spamming ultimates from a safe spot, it would lessen the advantages they have over other classes in terms of training speed.
I would like to see a change in the party experience formula where parties of members of similar level gets the full experience bonus for partying while party members who differ greatly in level have only a partial bonus with the majority of experience going to the higher level party member. If the difference in levels is severe, no experience bonus for partying will be given. This encourages people grouping with people of the same level and penalizes low level people who are trying to leech their way up by giving them less leech experience. I think this change along with the new experience formula Nexon plans to implement (where experience given is based on how much damage is done by each party member) would discourage leeching while encouraging partying with people of the same level.
I would like to see a change in the party experience formula where parties of members of similar level gets the full experience bonus for partying while party members who differ greatly in level have only a partial bonus with the majority of experience going to the higher level party member. If the difference in levels is severe, no experience bonus for partying will be given. This encourages people grouping with people of the same level and penalizes low level people who are trying to leech their way up by giving them less leech experience. I think this change along with the new experience formula Nexon plans to implement (where experience given is based on how much damage is done by each party member) would discourage leeching while encouraging partying with people of the same level.

