2017-01-25, 08:05 AM
To top it all off, they didn't even fix it right.
What they did was delete all the disassembled node data from the database. But they did not stop the game from saving all future disassembled node data.
On the plus side, this "fix" is better than the last one, of (presumably) increasing the buffer size. At least this one shows they know the problem is the node data. Hopefully, they didn't patch the code just because this was an emergency maintenance (I kind of wonder what whale got stuck, to merit this treatment; last time they made everyone wait until the scheduled maintenance), and they will put in a fix whenever the servers are patched next.
What they did was delete all the disassembled node data from the database. But they did not stop the game from saving all future disassembled node data.
On the plus side, this "fix" is better than the last one, of (presumably) increasing the buffer size. At least this one shows they know the problem is the node data. Hopefully, they didn't patch the code just because this was an emergency maintenance (I kind of wonder what whale got stuck, to merit this treatment; last time they made everyone wait until the scheduled maintenance), and they will put in a fix whenever the servers are patched next.

