2016-12-19, 08:49 PM
What an extremely depressing thing to walk into. I came here expecting to see news of localization because of all those rumors circulating about, only to find that they decided to say ''screw it'' and turn the game purely into a social one.
It'll probably still be funner than the Maple we have today, I was actually kind of missing that feeling of social activity I had in the old Maple days, but I was really hoping the game mechanics were tight and bosses were actually more than just hitting buttons like they seemed to be :/. The most depressing of this is that I never really got a chance to experience it before this casualization, so if we even do get it over here, not only are the actual gameplay elements taking a backseat. NoA will charge $ up the ass for stuff Korean players will likely get for free.
I really wish the game wasn't so influenced by Ping, because it looked like a step in the right direction for Maplestory...and this just makes it feel like there really is nothing you can do in the face of the crippling casualization of games we all used to love and play.
It'll probably still be funner than the Maple we have today, I was actually kind of missing that feeling of social activity I had in the old Maple days, but I was really hoping the game mechanics were tight and bosses were actually more than just hitting buttons like they seemed to be :/. The most depressing of this is that I never really got a chance to experience it before this casualization, so if we even do get it over here, not only are the actual gameplay elements taking a backseat. NoA will charge $ up the ass for stuff Korean players will likely get for free.
I really wish the game wasn't so influenced by Ping, because it looked like a step in the right direction for Maplestory...and this just makes it feel like there really is nothing you can do in the face of the crippling casualization of games we all used to love and play.

