2016-07-26, 06:30 AM
Thanks for showing this functionality, haven't really seen any drk video using it at bosses.
It has exactly the effect I wished for. Basically if you have at least some ability at using it, you can make it into a really crazy 1v1 aswell, whereas "normally" it has arguable utility. That might be a nice pattern for more skills in the future, which require skill (...) in order to be of good use?
Also
EMS took another step into the GMS migration, result is (for example) we cannot reflame items anymore or enhance past 15*. However the stats reached before that patch will remain on the item. We inherited all the GMS functions (15* star force, nebulites, monster book etc.), to be honest all at once is quite overpowered.
Here is my baby's final form
It has exactly the effect I wished for. Basically if you have at least some ability at using it, you can make it into a really crazy 1v1 aswell, whereas "normally" it has arguable utility. That might be a nice pattern for more skills in the future, which require skill (...) in order to be of good use?
Also
EMS took another step into the GMS migration, result is (for example) we cannot reflame items anymore or enhance past 15*. However the stats reached before that patch will remain on the item. We inherited all the GMS functions (15* star force, nebulites, monster book etc.), to be honest all at once is quite overpowered.
Here is my baby's final form


