2016-06-27, 01:04 AM
Looks like I can finally become pope.
I like that Nexon finally added a support skill that scales with your stats... but judging from the short 5th job video, it leaves you a sitting duck while you're holding down the skill, and enemies can still hit you. That's just painting the world's biggest target on your head for Vellum's unholy tail spam and Magnus's raining balls of doom. I can't see it being practical in an actual boss fight as it currently is. If they turned it into a stationary buff area you can set up like the currently useless 3rd job holy fountain, then it would be really sweet.
Judging from Max's blog: https://orangemushroom.net/2016/06/26/km...more-18994
Looks nice on paper, but the average bishop isn't going to get full mileage out of this skill.
Overall, I'm interested to see where this goes.
fodjgngf Wrote:I just want to say Bishops 5th job "Pray" is insanely good. You can expect people to have a bishop use pray while some other job is whacking away at a boss. It's so nice that they finally made a skill that scales with your primary stat. Seriously that final damage boost is intense, up to 100%. 3 attack stages, 200% HP healing, constant dispelling+healing. I wish they added more skills that scaled up with your primary stat.
I like that Nexon finally added a support skill that scales with your stats... but judging from the short 5th job video, it leaves you a sitting duck while you're holding down the skill, and enemies can still hit you. That's just painting the world's biggest target on your head for Vellum's unholy tail spam and Magnus's raining balls of doom. I can't see it being practical in an actual boss fight as it currently is. If they turned it into a stationary buff area you can set up like the currently useless 3rd job holy fountain, then it would be really sweet.
Judging from Max's blog: https://orangemushroom.net/2016/06/26/km...more-18994
' Wrote:Final damage boost will be increased by 1% per 1000 INT, up to a maximum of 100% final damage. HP/MP heal will be increased by 20% per 2000 INT, up to a maximum of 200%. Attack speed boost will be increased by 10000 INT per attack speed stage, up to a maximum of 3 stages.
Looks nice on paper, but the average bishop isn't going to get full mileage out of this skill.
Overall, I'm interested to see where this goes.

