2016-06-09, 08:14 PM
Grey Wrote:Mostly that, from what I've read of the thread, that was less insightful conversation relevant to the point of this topic (which, honestly, I don't think there really is that much), and more just people calling you out on your beliefs (which, much like this thread, is just a rehash of a conversation we already had). I don't think you really added much, except an argument.Well you could view it as such.
Grey Wrote:This isn't actually a function of the hammer itself, and people already make full use of it to the best they can (for example, hunting for % stat epic gears and transferring that, it's not like occult cubes are really going to help all that much, it's even a breeze with the always epic senior equips from Monster Park, for now, you know, and saving money on future stars), it would definitely be even better with more stars, though.Somewhat wrong, the only way to bring out its full potential in GMS is by Fusing and getting 2% (->6% atk) Bonus Potential, Just like I've said it's just not as viable, in kms you for example try to get 18 stars on a fafnir (first bonus pot from level 10 items) and then transfer to absolabs, gear which is pointless in GMS due to the fact you can't go beyond 15, due to the increased attack from 16 and above, absolabs become amazing, this is lacking in GMS, buying level 80 overalls and SCUBING them to 9% and toading and so on, you're relying too much on dumb RNG with MPE, and just like you said, for now, it saves and makes us KMSers a lot of money, do you get it now? I am sad it's not viable in GMS, I make 20M per overall with 9% around 3m investment, 17m pure profit and keep on doing this and I become stronger and stronger, 20m or so = 2 tries at 15+ stars for example so I am happy and content with this, less pay2win, more 9%+ equips and so on.
Grey Wrote:There you go again with "better than nothing", it's not enough for us at this point. I had a long discussion with KhainiWest; years ago where I pointed out how much the game had improved recently (as of then), and they were even less marginal increases than what we have now. The way I see it, they should be aiming to win players back, maybe not to play Maple again, but just to improve their perspective of Maple, and then those players can bring others (or at least, not drive them away, I agree with Nexon in that there is this toxic environment where people are being driven away, but so far their solution is just to tell people to stop being so negative and throwing them a bone every few months), otherwise they end up with this awful reputation where they don't care about their players, and it's not effective to do that with these marginal changes (at least, not for the ones here). An example I guess, would be the auction house. Instead of just giving us the Auction House, they gave us owls for mesos. It was this marginal change that people celebrated, but eventually, okay, this is really just speculation, people realized that it is in fact so pomegranate compared to having an auction house (where you can free buy and sell, and search, for items).
Well, I just really think that GMS is restricted, Khaini pointed it out for me, How many changes can you already do :/? think about adding flames&scubes&and so on, wouldn't that be a huge great sweep we all want? Thing is, how do you get this? Really how? How do we convince nexon KR to stop treating GMS as 2nd class citizen?
Ah yes I even forgot about auction House, such a great feature I use every day to find 3l epic overalls or other equips to scube and make money off, see things like this? on the other hand maplefm does exist but shops aren't free, so it is sad, Look I agree with you all, but you also have to realistic how is this obtainable?
Grey Wrote:Dailies are a good idea. I really enjoyed Shanghai, at least compared to the Masteria blockbuster it was released with. On a grander scale, it'd be an area to be proud of. There was a rudimentary relationship system where you could build trust between yourself and the town via the main quest line, daily missions that depended on this trust, a coin shop where you could spend the spoils of your daily missions on equips, epic pots, spell traces, stuff like that, you could make clothes that were essentially like the clothes you could get in FriendStory, transformation potions. I stayed in Shanghai for weeks, it was just that good to me. There were also decent monsters to train on for the 140~150 range. It was interesting, I was much more invested in the story of Shanghai than I was to the Masteria blockbuster (which pales in comparison to Black Heaven and Heroes of Maple, so this isn't a negative for blockbusters). If it were bigger in scale, maybe add a fun PQ, it'd easily be the best town in Maple. Content like that is what they should be developing not "here's a bunch of training maps, here's some dailies" (I stress, in my opinion, there are definitely people who do like just having the grindy maps, just not me, anymore). Considering their respective blockbusters with them makes the areas quite a lot better, but the blockbusters are actually so isolated, it's not as satisfying as actually going through Shanghai.Yes I want more dailies as well, these dailies give around 6m worth of meso (tree alone) which is good considering the economy, no idea how would this even be worth while considering absolabs are trash (you sell "Twisted tree small token" basically), do you see how things chain up and make a wide array of things useless? This is what I want to get fixed but how?
I greatly apologize about assuming you don't know stuff.
[MENTION=6211]Malthe[/MENTION];
Remember it's not the way they are trying to target their audience (other taiwnese people) I've seen koreans dual stream on twitch and afreecatv for example, to get growing for example.
I think I might have given the wrong intention to you, I didn't mean that viewership as the best benchmark for lively hood of the game, but if you look at their streams a lot of people are on and FM is full, you can see it in the stream, what's more is the fact, this is not the right site for them to be on, and they are still getting respectable amount of views.
Maplestory is declining in the west, that's what this whole topic is about, you're ignoring that, Twitch is western, it has <300 views on avg in the maplestory game section, it is not even seen on the frontpage until 4~6 scrolls down or so at times, not that many people care about Maplestory streams here it is small and reserve, It is huge in the right audience sites just like the game itself, and the fact they get decent viewership at the least on something that isn't meant for them is a good thing, yeah sure call me stupid but you're not using any logic at all, Twitch isn't where they stream to get views to begin with, Once again go to afreecatv and look for yourself, look at the BJs playing KMS and how many views they get, Ignore Twitch for a moment and step out of that bubble to understand what this is about, these are variables you just choose to ignore because pineapple it he's dumb.
Calling me delusional when it's clear that you'd never see a large maplestory stream unless the streamer has a lot of followers and subs is ignorance, no one cares about this game as much in the west and those streamers achieved a fairly good goal on unstable ground for basing their channel on, you won't see a KMS stream on twitch ever, because it is unwise and dumb, there's exposure on Afreecatv when it comes to maplestory but sure ignore that, I mean why wouldn't there be one it is the #2 ranked game more or less.
I understand why you're saying this has no sub stance but you need to realize TWMS is rather small, the amount of viewer ship you get there isn't big especially not on twitch, it is lively but it was never big, so please understand that under these circumstances this is a good achievement for them, and for TWMS which is a good version that isn't failing.

