2016-05-08, 07:16 PM
Ivangold Wrote:As i mentioned earlyer, marksman were suposed to be the ice archers until big bang came and sayed ''pineapple elements, no more class shall have it'' then what the game had pretty explored just got ''canceled'' or just faded away; before big bang a lot of classes(in the total) had some attack with element that you actually used, so maybe they could bring it back for some classes, like corsair that had fire and ice, marksmans with some ice and bowmaster with some fire(not some skills with red animantion), i remember how some monsters were stronger/weaker against certain attacks, so people of some class would tend to train there, like collies(zombies) with clerics or even priests, and how neutral monsters you would find any class (gooby
); also in zakum where some arms were strong against ice/fire/poison/lightning so the magicans really needed to look out for that if they wanted to maximize they damage in the run.
The problem with that is how they've handled elements since Big Bang. They started giving classes skills that negate their elements simply because they've been giving every boss immunity to elements for no apparent reason. So this change would require reworking basically every piece of content of relevance to elements actually mattering.
Huge Bang Revamp!


), i remember how some monsters were stronger/weaker against certain attacks, so people of some class would tend to train there, like collies(zombies) with clerics or even priests, and how neutral monsters you would find any class (gooby
); also in zakum where some arms were strong against ice/fire/poison/lightning so the magicans really needed to look out for that if they wanted to maximize they damage in the run.