2016-05-08, 04:37 PM
KhainiWest Wrote:I think the only way 5th job would benefit the game is getting an entirely new revamp of how the game works, like big bang. Maplestory has the potential to thrive if it capitalizes more on puzzles with very straight forward skills. The game has become to anime flashy without having the real elements of anime to begin with. They really need to tone everything down, put the damage back in check and have actual skill combos rather than a buff chain, 5th job has the potential to make those type of changes, exploiting maplestory's niche. Hopefully they are art least considering changes like these, or we're just going to get yet another 1 minute fame scenario.
Pretty much this. I've never been all that excited about the concept of 5th job back a year or more, when people were first conjecturing that they were going to add it, simply because it doesn't make sense. The game has no room to improve any of the classes to be any better than what already exists. The only way they're going to make 5th job work, and not simply make the game an even bigger numbers game, is to revamp the entire game...again. Hell I've always said that Big Bang was a pretty progressive move for the game anyway and fixed many of the flaws it had. I can see it being possible, but I'm not sure they'd do it. They risk alienating the people who give them their money, the whales. The whales don't care about interesting game mechanics, they care about their epeen being bigger than everyone else's.
The overall problem with MapleStory at this point is that there's no comboing or anything like that. It's, "Use this skill forever. Once in a while use these other few skills that buff you or debuff them." Honestly one of the reasons I don't play anymore, it's not interesting. The classes I've enjoyed the most are the classes that move away from that concept, and the fun part is that those are also some of the weakest classes in the game (Paladin especially, yet is by far one of the more enjoyable ones to be honest). Basically, we need more skills, and they need to have cooldowns and such so there's no spamming of "the best one". If 5th job is their way to revamp the game to have more interesting comboing systems and what not, then I'm all for it. But I highly doubt it. I suspect it'll just be "100% more range than the last skill AND it hits 60 times?!?!"

