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Your opinion on best hyper stat for Hayato?
#2
Total damage (lv10), it give you 30%damage, will help everyone;
def ignore might be better lv5 if you don't go endgame bosses like cra(specially cvellum/lotus), if you go then lv7/8 would be good, unless your class have high %pdr;
str can be good but it won't count with your %str( i think) so not the best option;
%min and %max critical should be good if you have high %critical rate or even 100%, i would sugest lv5 min and 7 max since for every 1%min and 1%max your hit increased 1%damage with 100%critical(critical might be better than those if you don't have 100%, like having lv5~~8critical);
Boss can be good if you have low %boss or if you just like to go bossing, like putting lv7(or even8) since this base boss really does help.
Edit: %resistance might be a good idea if your class have low %resistance(like 3/5 points?Hurt)
Edit2: remember that for lv9 and lv10 you use 30 and 35 points, so unless if it's as good as %damage i don't think maxing would be good, 30 points into something else might be better.
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Your opinion on best hyper stat for Hayato? - by Ivangold - 2016-04-05, 11:02 AM

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