2016-03-21, 09:02 AM
hadriel Wrote:If anyone was wondering, that's 350 shots a minute (5.83 hit/s), down from 500 a minute (8.33 hit/s). Effectively a 30% decrease in DPS contribution from platter. It could be that they want to shift the DPS contribution back to the user? Didn't read all the changes for that...It's not 8.33 hits per second, that's for sure. Hurricane fires approximately 22% times faster according to Battle Analysis. Checking back on myself through Battle Statistics, Platter's not 5.83 hits per second, but actually around a flat 7 hits per second.
Hadriel
Meaning, it's around 420 shots a minute (7 hits/s) in GMS, and 300 shots a minute (5 hits/s) in KMSt, which would give us a 29% decrease in DPS.
The Hurricane split hyper is increased from 65% of Hurricane's skill damage per arrow to 75%, effectively going from a total (both shots added up) of GMS current 429% damage to 495%, a 14% increase in DPS...but wait, there's more: 1) less reliance on Platter, therefore more DPS stability, 2) and don't forget our earlier buffs in the September Rebalancing patches:
1) Hurricane hyper goes from 25% to 30% (not sure the DPS increase on this due to it being total damage or whatever)
2) Platter increases from 140% to 175% (20% DPS increase!)
3) Mortal Blow now after 9 attacks the next attack will have its damage increased by 80% (not sure how to calculate this, but it's a pretty good increase)
...
tl;dr: September Rebalancing (likely our next patch) boosts us by 20% from Platter alone and then some more. Then we get this, which is a 15% decrease in DPS, but overall more stability, but still stronger than we are currently in GMS.
At the end of the day with this patch, unless if you're completely capping, this will be a buff.
Considering the amount of impact increasing the damage cap does, I'm assuming we'll probably get another KMSt patch this week.

