2016-01-14, 06:42 PM
TrueBlitz Wrote:Not true for Chaos Von Bon & Chaos Vellum due to people cluttering up the screen, blocking the visuals of incoming 1HKO attacks/tail pop-ups.
Hard Magnus has this stupid aggro system where the game punishes you for having too many people attacking Magnus. One person lags or doesn't take a hit for an extended period of time and the game glitches and drops a barrage of meteors and kicking you out the map.
This doesn't really add any difficult challenge to bossing other than to waste your time. If it's a set number of hits to make the enemy buff disappear, classes with low hits per second are at a disadvantage against classes with high hits per second.
On top of that, bringing a full party to a boss like Arkarium or Hard Hilla is definitely a bad idea because of their death counts. Also, people prefer to solo bosses because not all drops are instanced (cubes, medals of honor), and for experience.

