2015-12-01, 10:08 PM
http://maplestory.nexon.net/news//5183/
Nexon Wrote:
Happy Holidays! Join us for one of our biggest updates, which brings you a whole new world to play in! Go back to MapleStoryâs RPG roots in Reboot, where you can fight tough monsters and earn all your items through hard work. Weâre also making sweeping changes to the skills of most jobs in order to improve the efficiency of the jobs in relation to each other. Many new systems are coming onlineâincluding a way to analyze your damage output and combat effectiveness, new Hyper Stat Points to boost your stats as you gain levels past Lv. 140, and Transfer Hammer, which allows you to transfer certain info and enhancements from one item to a higher level item. And itâs not December without Happyville! Your favorite holiday events are returning, along with a few new ones. All this and more, in the Reboot update! Click the video for a quick preview!
Â*
[B]Table of Contents[/B]
[B]NEW WORLD[/B]
- New World
- Reboot<a href="#rebootgifts"/>
- Job Revamps
- Explorer
- Warrior
- Hero
- Paladin
- Dark Knight
- Magician
- Arch Mage (Fire, Posion)
- Arch Mage (Ice, Lightning)
- Bishop
- Bowman
- Bowmaster
- Marksman
- Thief
- Night Lord
- Shadower
- Buccaneer
- Corsair
- Dual Blade
- Cannoneer
- Mihile
- Cygnus Knight
- Dawn Warrior
- Blaze Wizard
- Wind Archer
- Night Walker
- Thunder Breaker
- Aran
- Evan
- Mercedes
- Phantom
- Shade
- Luminous
- Demon Slayer
- Demon Avenger
- Battle Mage
- Wild Hunter
- Mechanic
- Xenon
- Kaiser
- Angelic Buster
- Zero
- Additional Updates
- Reboot Events
- Holiday Events
- Other New Events
[B]Reboot<a name="reboot"/>[/B]
The new Reboot world brings MapleStory back to its roots as a hardcore RPG, offering many changes that will prove to be a new challenge.
Monsters and Rewards
Items and Enhancement
- Monsters in Reboot world are strong but give more EXP when defeated.
- Monsters will also drop significantly more mesos.Â*
- Weapons and equipment dropped from monsters will only be relevant to your character's job.
- If you receive an item that cannot be used in Reboot world, a mystery bag will be given instead.
Cash Shop
- Item enhancing has been simplified. Scrolls and Bonus Potentials have been removed.
- Spell Traces will not stop dropping from monsters, but they will be unusable. Instead, you can sell them to the shops for mesos.
- The trade system has been removed. You'll have to grind for money and equips on your own.
- Non-equip items and mesos can only be moved from one character to another using the the storage system. However, untradeable items cannot be stored.
Character Details
- Many items have been removed from the Cash Shop and some items will instead be available for purchase with mesos. For example, Red Cube, Black Cube, Hyper Teleport Rock, Safety Charm, and much more.
- The Reboot World Cash Shop will still contain your favorite beauty parlor items and equipment covers (including 90-day versions).
- In addition you can get 90-day versions of some pets, and new items such as the Reboot Meso Sack which will award you with millions of mesos!
- Items not sold in the Cash Shop include Bonus Potential Cubes, Shields and Scrolls, Gachapon Tickets, Premium Surprise Style Boxes, and Premium Scissors of Karma.
- Slot expansions are no longer available in the Cash Shop, but will be available through in-game stores.
- Maple Reward Points will still be accrued and will function the same.
Other Details
- All characters can be created except Zero.
- 6 character slots will be available to start with.
- Basic inventory slots will start off at 48 slots.
- Slot expansions for character, inventory, storage and pendant can be purchased with mesos through in-game shops.
- After creating a character, you get a snail pet and Reboot potions to help you get started.
- Reaching major level milestones (Lv.30, Lv.60, Lv.90, Lv.120, and Lv.150) on your account will grant you gift boxes containing useful items and lots and lots of mesos! You may obtain the box with multiple characters, but only one character on your account can open the gift box at each milestone.
[B]JOB REVAMPS[/B]
- Monster Life will not be available in Reboot world.
- Some events will not be run in Reboot world.Â*
- Some event rewards in Reboot world may be different than the rewards in the regular worlds.
- Characters cannot be moved into or out of Reboot world using the World Leap system.
[B]Explorer<a name="explorer"/>[/B]
[B]Warrior<a name="warrior"/>[/B]
- Eckhart's Vampire: At Master Level: 5\% damage toÂ*HPÂ*healed changed to 7\% of max HP healed.
1st Job
[B]Hero<a name="hero"/>[/B]
- Iron Body: At Master Level: Duration decreased from 300 sec to 200 sec.
2nd Job
3rd Job
- Combo Attack: At Master Level: Attack Power for each Combo Count: +2.
- Weapon Booster: At Master Level: Duration increased from 180 sec to 200 sec, Casting delay reduced.
- Rage: At Master Level: Duration increased from 180 sec to 200 sec, Casting delay reduced.
- Weapon Mastery: At Master Level: Damage +5\% when equipped with an Axe.
4th Job
- Chance Attack: At Master Level: Damage has been changed from 125\% to +25\%.
Hyper Skills
- Raging Blow: At Master Level: 10\% damage increase while Enrage removed. When in Enrage: Number of attacks: 7, Damage: 215\%.
- Enrage: Duration removed, skill can now be togged on or off.
[B]Paladin<a name="paladin"/>[/B]
- Rising Rage: Casting delay reduced.
2nd Job
3rd Job
- Weapon Booster: Casting delay reduced.
4th Job
- HP Recovery: At Master Level: Recovery amount decreased from -5\% to -10\% when used repeatedly within 15 sec.
- Combat Orders: At Master Level: Duration increased from 180 sec to 200 sec, Casting delay reduced.
Hyper Skills
- Blast: At Master Level: Damage decreased from 318\% to 290\%, Number of attacks increased from 7 to 8, duration increased from 45 sec to 90 sec, Elemental Charge is not consumed during Blast's buff duration.
- Heaven's Hammer: Casting delay reduced.
- Elemental Force: At Master Level: Duration increased from 180 sec to 200 sec. Casting delay reduced, Mastery level can go past level 30 with Combat Orders.
- Guardian: At Master Level: Invincible duration decreased from 20 sec to 10 sec.
- High Paladin: At Master Level: When equipped with a blunt weapon Ignore DEF increased from 5\% to 10\%, Maximum critical damage: +5\%.
[B]Dark Knight<a name="darkknight"/>[/B]
- Smite Shield: Smite Shield now shares diminishing return with other stun skills.
2nd Job
3rd Job
- Weapon Booster: Casting delay reduced.
- Iron Will: At Master Level: Duration reduced from 240 sec to 200 sec.
- Hyper Body: At Master Level: Duration reduced from 300 sec to 200 sec.
- Weapon Mastery: At Master Level: When equipped with a spear weapon attack speed increased, damage +5\%.
4th Job
- Cross Surge: At Master Level: Duration increased from 180 sec to 200 sec, Casting delay reduced.
- Lord of Darkness: At Master Level: Heal activation chance increased from 20\% to 100\%, 10\% damage to HP healed changed to 5\% of max HP healed.
Hyper Skills
- Gungnir's Descent: At Master Level: Damage decreased from 312\% to 250\%, Number of attacks increased from 8 to 10.
- Dark Impale: Attack range increased.
- Sacrifice: Casting delay reduced.
- Revenge of the Evil Eye: At Mater Level: 10\% of damage to HP healed changed to 5\% of max HP healed.
[B]Magician<a name="magician"/>[/B]
- Nightshade Explosion: Damage increased from 300\% to 330\%, Max enemies hit increased from 8 to 10, Cooldown increased from 8 sec to 10 sec.
- Dark Thirst: ATT increased from +60 to +80, 100\% of damage to HP healed changed to 9\% of max HP healed.
1st Job
[B]Arch Mage (Fire, Posion)<a name="magefp"/>[/B]
- Magic Guard: At Master Level: Duration decreased from 600 sec to 240 sec.
- MP Boost:Â*At Master Level:Â*When equipped with aÂ*wandÂ*weapon Critical rate +3\%.
2nd Job
3rd Job
- Meditation: At Master Level: Duration increased from 180 sec to 240 sec.
- Magic Booster: At Master Level: Duration increased from 200 sec to 240 sec, Casting delay reduced.
4th Job
- Elemental Adapting (Fire, Poison): Casting delay reduced.
- Elemental Decrease: At Master Level: Duration decreased from 300 sec to 240 sec, Casting delay reduced.
Hyper Skills
- Meteor Shower: Casting delay reduced.
- Infinity: At Master Level: Damage decreased from 10\% to 8\%.
- Ifrit: At Master Level: Duration increased from 160 sec to 260 sec.
[B]Arch Mage (Ice, Lightning)<a name="mageil"/>[/B]
- Paralyze - Reinforce: Damage decreased from +20\% to +10\%.
- Mist Eruption - Cooldown Cutter: Cooldown reduction decreased from -100\% to -50\%.
- Megiddo Flame: Number of attacks increased from 6 to 9, Cooldown decreased from 90 sec to 50 sec, Casting delay reduced.
2nd Job
3rd Job
- Freezing Crush: At Master Level: Damage. Damage decreased from 8\% to 6\%.
- Meditation: At Master Level: Duration increased from 180 sec to 240 sec.
- Magic Booster: At Master Level: Duration increased from 200 sec to 240 sec, Casting delay reduced.
4th Job
- Thunder Storm: Casting delay reduced, Thunder Storm movement speed increased.
- Elemental Adaptation (Ice, Lightning):Casting delay reduced.
- Elemental Decrease:Â*At Master Level: Duration decreased from 300 sec to 240 sec, Casting delay reduced.
Hyper Skills
- Chain Lightning: At Master Level: Damage decreased from 300\% to 255\%, Number of attacks increased from 6 to 7.
- Freezing Breath:Â*Mastery level can go past level 30 withÂ*Combat Orders.
- Blizzard: Casting delay reduced.
- Elquines: Duration increased from 160 sec to 260 sec.
[B]Bishop<a name="bishop"/>[/B]
- Teleport Mastery - Reinforce:Â*Damage decreased from +20\% to +10\%.
- Chain Lighting - Reinforce:Â*Damage decreased from +20\% to +10\%.
- Lightning Orb: Damage decreased from 700\% to 300\% Number of attacks increased from 1 to 7, Final damage increased from 1000\% to 1500\%, Cooldown decreased from 90 sec to 60 sec, Ignores damage reflect.
2nd Job
3rd Job
- Heal: At Master Level: Damage debuff decreased from 20\% to 10\%, Debuff duration decreased from 6 sec to 2 sec, Cooldown increased from 0 sec to 4 sec, Cooldown decreased by 2 sec for each party member healed.
- Magic Booster: At Master Level: Duration increased from 200 sec to 240 sec, Casting delay reduced.
- Invincible: At Master Level: Duration decreased from 300 sec to 240 sec, Casting delay reduced.
4th Job
- Divine Protection: Casting delay reduced.
- Dispel: At Master Level: Cooldown increased from 0 sec to 8 sec, Cooldown decreased by 4 sec for each party member with a status cured.
- Holy Symbol: At Master Level: Duration increased from 180 sec to 240 sec, Casting delay reduced.
Hyper Skills
- Angel Ray: At Master Level: 90\% damage toÂ*HPÂ*healed changed to 20\% of max HP healed.
- Genesis: Casting delay reduced.
- Big Bang:Â*Animation has been updated.
- Resurrection: Revived characters will now be invincible for 3 sec.
[B]Bowman<a name="bowman"/>[/B]
- Righteously Indignant: Monster elemental resistance: -25\%, Can use Teleport during Angel Ray.
1st Job
[B]Bowmaster<a name="bowmaster"/>[/B]
- Archer Mastery: Ability to use this skill without consuming arrows removed.
2nd Job
3rd Job
- Bow Booster: At Master Level: Duration increased from 180 sec to 300 sec, Casting delay decreased.
- Soul Arrow: Bow: At Master Level: Duration increased from 180 sec to 300 sec.
- Quiver Cartridge: At Master Level: Poison Arrows damage increased from 90\% to 150\%, Blood ArrowsÂ*20\% damage toÂ*HPÂ*healed changed to 3\% of max HP healed.
4th Job
- Arrow Platter: At Master Level: Set up damage increased from 125\% to 140\%, No longer activates Final Attack,Â*Ignores damageÂ*reflect.
- Marksmanship: At Master Level: Total damage by +15\% removed, ATT: + 25\%
Hyper Skills
- Hurricane: At Master Level: Damage increased from 300\% to 330\%.
- Binding Shot: At Master Level: Number of attacks increased from 4 to 6.
- Arrow Stream: At Master Level: Damage decreased from 380\% to 350\%, number of attacks increased from 4 to 5.
- Illusion Step: At Master Level: Duration increased from 240 sec to 300 sec.
- Enchanted Quiver: At Master Level: Poison Arrows damage increased from 110\% to 220\%, Blood Arrows 30\% damage toÂ*HPÂ*healed changed to 5\% of max HP healed.Â*Cast delay removed.
- Bow Expert: At Master Level: ATT increased from 30 to 60.
- Armor Break: Activation chanced increased from 10\% to 100\%, stacks removed, Activation cooldown: 1 sec.
[B]Marksman<a name="marksman"/>[/B]
- Hurricane - Reinforce: Damage increased from 20\% to 25\%, Applied to Arrow Platter.
- Concentration:Â*Buff cannot beÂ*dispelled.
2nd Job
3rd Job
- Crossbow Booster: At Master Level: Duration increased from 180 sec to 300 sec, Casting delay reduced.
- Soul Arrow: Crossbow: At Master Level: Duration increased from 180 sec to 300 sec.
4th Job
- Painkiller: Casting delay removed.
Hyper Skills
- Illusion Step: At Master Level: Duration increased from 240 sec to 300 sec.
[B]Thief<a name="thief"/>[/B]
- Sniping - Limit Break: Level obtained increased from level 177 to level 195.
- Sniping - Cooltime Cutter: Â*Level obtained decreased from level 195 to level 177.
1st Job
[B]Night Lord<a name="nightlord"/>[/B]
- Haste: Cast delay reduced.
3rd Job
4th Job
- Shadow Partner: At Master Level: Duration increased from 180 sec to 200 sec.
- Shadow Stars: At Master Level: Duration increased from 180 sec to 200 sec, Cast delay reduced.
Hyper Skills
- Quad Star:Â*AnimationÂ*has been updated.
- Showdown: At Master Level: Increased EXP and Drop rate decreased from 30\% to 10\%.
- Sudden Raid:Â*Cast delay reduced,Â*Ignores damageÂ*reflect.
- Frailty Curse: Cast delay removed.
- Dark Harmony: At Master Level: Duration increased from 180 sec to 200 sec, Cast delay reduced.
[B]Shadower<a name="shadower"/>[/B]
- Death Star: Cooldown increased from 8 sec to 10 sec.
- Bleed Dart: Damage increased from 190\% to 1000\%,Â*Buff cannot beÂ*dispelled.
2nd Job
3rd Job
- Mesoguard: At Master Level: Duration increased from 190 sec to 200 sec, Cast delay reduced.
- Channel Karma: At Master Level: Duration increased from 180 sec to 200 sec, Cast delay reduced.
4th Job
- Meso Explosion: At Master Level: Cooldown increased from 0 sec to 5 sec.
- Shadow Partner: At Master Level: Duration increased from 180 sec to 200 sec.
Hyper Skills
- Assassinate: At Master Level: FinalÂ*damage increasedÂ*decreased from 1320\% to 700\%, Number of attacks increased from 1 to 2, Skill can be activated while jumping.
- Boomerang Stab: Attack rangeÂ*increased.Â*
- Sudden Raid:Â*Cast delay reduced,Â*Ignores damageÂ*reflect.
- Smokescreen: At Master Level: Cooldown decreased from 300 sec to 240 sec, Cast delay reduced.
- Shadower Instinct: At Master Level: Duration increased from 180 sec to 200 sec.
[B]Buccaneer<a name="buccaneer"/>[/B]
- Shadow Veil: Cooldown reduced from 90 sec to 65 sec.
2nd Job
3rd Job
- Dark Clarity: Cast delay reduced.
- Knuckle Booster: At Master Level: Duration decreased from 200 sec to 180 sec.
4th Job
- Spiral Assault: Can be used to cancel other attacks, Cooldown when used to cancel an attack: 4 sec, Increases Corkscrew Blow damage: +100\%
- Roll of the Dice: Cast delay reduced.
- Admiral's Wings: Cast delay reduced.
Hyper Skills
- Octopunch: Attack range increased.
- Nautilus Strike: At Master Level: Damage increased from 520\% to 1020\%, Cast delay reduced, Ignores damage reflect, Cooldown increased from 30 sec to 60 sec, 50\% chance to deal additional 200\% damage with when attacking with Somersault Kick, Corkscrew Blow, Spiral Assault, or Octopunch after using the skill, Duration: 40 sec.
- Crossbones: Cast delay reduced.
- Time Leap: At Master Level: Cooldown decreased from 1500 sec to 180 sec, Cast delay reduced, Party members that received the effect cannot receive Time Leap's effect again for 180 sec.
- Speed Infusion: At Master Level: Duration decreased from 300 sec to 180 sec.
- Double Down: At Master Level: Duration decreased from 200 sec to 180 sec, Cooldown decreased from 200 sec to 180 sec, Cast delay reduced.
- Pirate's Revenge: At Master Level: Damage taken reduced from 70\% to 40\%, Increases Corkscrew Blow and Spiral Assault damage: +100\%,Â*Changed to activate on fixed damage attacks.
- Typhoon Crush: Changed to apply for each attach count.
[B]Corsair<a name="corsair"/>[/B]
- Power Unity: Damage decreased from 800\% to 650\%.
2nd Job
3rd Job
- Scurvy Summons: Cast delay reduced.
- Gun Booster: At Master Level: Duration decreased from 200 sec to 180 sec.
- Infinite Bullets: Cast delay reduced.
4th Job
- Octo-Cannon: At Master Level: Damage increase from 140\% to 300\%.
- Roll of the Dice: Cast delay reduced.
- Cross Cut Blast: Cast delay reduced.
- Fullmetal Jacket: At Master Level: Damage: +20\%.
Hyper Skills
- Brain Scrambler: At Master Level: Damage decreased from 500\% to 475\%, Number of attacks increased from 8 to 9, Cast delay reduced.
- Eight-Legs Easton: Cast delay reduced.
- Nautilus Strike: At Master Level: Damage increased from 520\% to 1020\%, Cast delay reduced, Ignores damage reflect, Cooldown -50\% upon use for Scurvy Summons and Roll of the Dice, Majestic Presence's final damage +30\% during cooldown.
- Jolly Roger: Cast delay reduced.
- Pirate's Revenge: Changed to activate on fixed damage attacks.
- Double Down: At Master Level: Duration decreased from 200 sec to 180 sec, Cooldown decreased from 200 sec to 180 sec, Cast delay reduced.
- Majestic Presence: At Master Level: ATT: + 30.
[B]Dual Blade<a name="dualblade"/>[/B]
- Rapid Fire - Reinforce: Damage increased from 20\% to 30\%.
- Whaler's Potion:Â*Buff cannot beÂ*dispelled.
2nd Job
3rd Job
- Channel Karma: At Master Level: Duration increased from 180 sec to 200 sec, Cast delay reduced.
4th Job
- Life Drain: At Master Level:Â*10\% damage to HP healed changed to 20\% of max HP healed.
Hyper Skills
- Final Cut: Amount of damage increase is boosted to maximum regardless of charge time.
- Sudden Raid:Â*At Master Level: Cast delay reduced, Ignores damage reflect, Decreases Final Cut'sÂ*
- Thorns: At Master Level: Duration decreased from 210 sec to 200 sec, Cast delay reduced.
[B]Cannoneer<a name="cannoneer"/>[/B]
- Asura's Anger: Damage decreased from 500\% to 380\%, Number of attack increased from 3 to 4.
2nd Job
3rd Job
- Cannon Booster: At Master Level: Duration decreased from 200 sec to 180 sec.
- Monkey Magic: At Master Level: Duration decreased from 300 sec to 180 sec, Cast delay reduced.
4th Job
- Monkey Fury: At Master Level: Duration increased from 20 sec to 30 sec.
- Barrel Roulette: At Master Level: Duration decreased from 240 sec to 180 sec.
- Luck of the Die: Cast delay reduced.
Hyper Skills
- Nautilus Strike: At Master Level: Damage increased from 520\% to 1020\%, Cast delay reduced, Ignores damage reflect,Â*Cooldown -50\% upon use for Barrel Roulette and Roll of the Dice.
- Pirate Spirit: At Master Level: Duration decreased from 300 sec to 180 sec.
- Cannon Overload: Increases attack speed.
- Mega Monkey Magic: Cast delay reduced.
- Double Down: At Master Level: Duration decreased from 200 sec to 180 sec, Cooldown decreased from 200 sec to 180 sec, Cast delay reduced.
[B]Mihile<a name="mihile"/>[/B]
- Monkey Militia - Splitter: Damage increased from 50\% to 60\%.
- Rolling Cannon Rainbow: Damage increased from 400\% to 600\%, Number of attacks increased from 2 to 3.
- Buckshot: Damage increased from 40\% to 45\%.
Basic Skills
1st Job
- [NEW] Imperial Recall: Teleport to Ereve, Cooldown: 1800 sec.
- [NEW] Elemental Expert: ATT/M. ATT: +10\%.
- Knight's Watch: At Master Level: Stance removed, Â*Duration: 45 sec, Number of attacks absorbed: 9, Received damage decreased: -30\%, Damage: +25\%, Cooldown: 180 sec, Casting delay reduced.
2nd Job
- [NEW] Royal Guard: MP Cost: 20, Become invincible when attacked for 2 sec nullifying attacks and counterattacking for a set time after use. Attack Power increases for 12 sec afterwards. If you guard successfully while in Attack Power Increase buff state, counterattack damage, attack range, and Attack Power increases gradually but the time for guarding decreases gradually. Attack Power stacks when guarding consecutively. Cooldown: 6 sec.
- [1st Time]: Max Enemies Hit: 6, Damage: +150\% +3\% per level, Number of Attacks: 2, Attack Power: +10.
- [2nd Time]: Max Enemies Hit: 7, Damage: 200\% +3\% per level, Number of Attacks: 3, Attack Power: +10.
- [3rd Time]: Max Enemies Hit: 8, Damage: 250\% +3\% per level, Number of Attacks: 4, Attack Power: +20.
3rd Job
- Sword Booster: At Master Level: Duration decreased from 200 sec to 180 sec.
- Rage has been renamed to Rally: ATT: +20
4th Job
- [NEW] Advanced Royal Guard: Enhances Royal Guard to do a more powerful counterattack when guarding multiple hits in a row. Ignores Attack Ignore and attack reflection effects when guarding more than 4 times.
- [4th Time]: Max Enemies Hit: 10, Damage: 250\% +3\% per level, Number of Attacks: 5, Attack Power: +25.
- [5th Time]: Max Enemies Hit: 15, Damage: 250\% +3\% per level, Number of Attacks: 7, Attack Power: +35.
- [NEW] Soul Link: At Master Level: MP Cost per sec: 15, Can be toggled On/Off.
- [Mihile]: Damage: 5\% per party member, recover 1\% of Max HP per 4 sec, Receive 20\% of party member's damage that can be nullified with Royal Guard.
- [Party Member]: Share Attack Power: +50\% when Mihile succeeds with Royal Guard, and Abnormal Status: +20\% and DEF: +30\% from Enduring Spirit.
- Righteous Indignation: At Master Level: Damage when attacking enemies with abnormal status increased from 20\% to 40\%.
- Radiant Charge: At Master Level: Damage increased from 30\% to 60\%, Duration decreased from 300 sec to 180 sec.
- Enduring Spirit: Cast delay reduced.
- Magic Crash: At Master Level: Duration increased from 20 sec to 22 sec.
- Trinity Attack: At Master Level: Max number of enemies hit increased from 4 to 6.
- [REMOVED] Radiant Buster
Hyper Skills
- [NEW] Shining Cross: At Master Level: MP Cost: 70, Damage: 440\%, Max Enemies Hit: 6, Number of Attack: 4, Shadow Attack and Blind Chance: 30\%, Enemies Accuracy: -30\%, Duration 10 sec.
- Maple Warrior has been renamed to Call of Cygnus
- Soul Asylum: At Master Level: FixedÂ*damage attacks reduced by -10\%.
- Four-Point Assault: At Master Level: Damage decreased from 417\% to 320\%, Number of attacks increased from 4 to 6, Max number of enemies hit increased from 1 to 2, Blind chance decreased from 40\% to 20\%, Blind duration decreased from 100 sec to 10 sec.
- Roiling Soul: Cast delay removed.
- Power Stance: At Master Level: Skill changed to passive, Stance increased from 95\% to 100\%.
- [REMOVED] Radiant Blast
[B]Cygnus Knight<a name="cygnus"/>[/B]
- [NEW] Radiant Cross - Reinforce: Damage: +20\%
- [NEW] RadiantÂ*Cross - Spread: Creates a cross that attacks again after using Radiant Cross, Ignores damage reflect, Damage: +1005, Max Enemies Hit: 6, Number of Attacks: 2, Duration 7 sec. When Shadow Attack and Blind effect activates at 100\% chance, Enemies Accuracy: -30\% for 10 sec, Duration is cut in half against bosses.
- [NEW]Â*RadiantÂ*Cross - Extra Strike: Number of Attacks: +1
- Charging Light: Damage decreased from 1000\% to 600\%, Number of attacks increased from 8 to 10, Duration decreased from 30 sec to 15 sec, Cooldown decreased from 90 sec to 30 sec.
- Sacred Cube: ATT remove, Duration decreased from 180 sec to 30 sec, Damage: +10\%, Royal Guard defense possible for 1 round.
- [REMOVED] RadiantÂ*Blast - Reinforce
- [REMOVED] RadiantÂ*Blast - Spread
- [REMOVED] RadiantÂ*Blast - Extra Strike
Basic Skills
[B]Dawn Warrior<a name="dawnwarrior"/>[/B]
- Elemental Expert: Ignore monsterÂ*elemental resistance removed,Â*ATT/M. ATT: +10\%.
2nd Job
3rd Job
- Falling Moon: At Master Level: Damage decreased from -55\% to -60 \%, Cast delay removed.
4th Job
- Rising Sun: At Master Level: Damage increased from 20\% to 30\%, Cast delay removed.
- True Sight:Â*Ignore monsterÂ*elemental resistance removed.
- Will of Steel: At Master Level: Abnormal Status and Elemental Resistance increased from 20\% to 30\%.
Hyper Skills
- Impaling Rays: At Master Level: Cooldown increased from 120 sec to 180 sec.
- Equinox Cycle: Cast delay removed.
- Unpredictable: At Master Level: Boss damage: +15\%.
- Master of the Sword: At Master Level:Â*
- [Falling Moon]: Damage reduction decreased from 20\% to 10\%, Damage increased from 80\% to 90\%.
- [Rising Sun]: Damage increased from 40\% to 55\%.
[B]Blaze Wizard<a name="blazewizard"/>[/B]
- Styx Crossing: Number of Attacks when fully charged increased from 6 to 15, Cooldown decreased from 90 sec to 45 sec, Movement is possible while charging, Charging can be canceled by using another skill.
- Soul Forge: Duration decreased from 200 sec to 180 sec.
1st Job
2nd Job
- Natural Talent: At Master Level:Â*When equipped with aÂ*wandÂ*weapon Critical rate +3\%.
3rd Job
- Ignition: Cast delay reduced.
- Word of Fire: Cast delay reduced.
4th Job
- Grand Orbital Flame: At Master Level: Damage decreased from 300\% to 275\%, Attack range decreased.
- Phoenix Run: At Master Level: Duration increased from 300 sec to 1800 sec, Cooldown incrased from 600 sec to 1800 sec, HP recovery increased from 20\% to 50\%, Not affected by cooldown reset.
Hyper Skills
- Final Orbital Flame: At Master Level: Damage decreased from 330\% to 305\%, Attack range decreased.
- Towering Inferno: At Master Level: Damage decreased from 470\% to 285\%, Number of attacks increased from 3 to 5, Cooldown decreased from 60 sec to 30 sec, Cast delay reduced.
- Fires of Creation: At Master Level: Duration decreased from 600 sec to 300 sec.
[B]Wind Archer<a name="windarcher"/>[/B]
- [NEW] Orbital Flame - Range: Attack range Â*+100, Can be toggle on/off.
- Orbital Flame - Split Attack: Damage reduced to 215\%.
- Cataclysm: Cooldown increased from 90 sec to 100 sec, Invincible during casting.
- [REMOVED] Orbital Flame - Reinforce
1st Job
4th Job
- Storm Elemental: At Master Level: Duration increased from 180 sec to 200 sec.
Hyper Skills
- Song of Heaven: At Master Level: Damage increase for every 1 less target from 10\% to 13\%.
- Trifling Wind III: At Master Level: Chance to create soul energy increased from 40\% to 50\%, Damage increased from 260\% to 290\%, Chance to create enhanced soul energy increased from 15\% to 20\%, Damage of enhanced soul energy increased from 360\% to 390\%.
- Bow Expert: Boss damage +40\%.
[B]Night Walker<a name="nightwalker"/>[/B]
- Song of Heaven - Boss Rush: Boss damage increased from 20\% to 30\%.
- Monsoon: Cooldown decreased from 90 sec to 45 sec.
1st Job
2nd Job
- Dark Elemental: Cast delay reduced.
- Dark Sight: Will not be canceled by the attacks of Shadow Servant and Shadow Illusion.
- Shadow Dodge: Cooldown increased from 0 sec to 5 sec.
- Shadow Bat: At Master Level: 5\% damage toÂ*HPÂ*healed changed to 1\% of max HP healed.
3rd Job
- Bat Affinity: Removed HP recovery.
4th Job
- Dark Servant: Maximum damage limit is affected by a proportion of attack power, Decreased skill delay, Not canceled when affected by abnormal status. Cast delay reduced.
- Enveloping Darkness: At Master Level: Abnormal status resistance and Elemental Resistance decreased from 30\% to 10\%, IncreasedÂ*HP removed.
- BatÂ*AffinityÂ*II:Â*Removed HP recovery.
- Darkness Ascending:Â*Not affected by cooldownÂ*reset.
Hyper Skills
- Quintuple Star: At Master Level: Damage decreased from 360\% to 315\%, Explosion damage decreased from 460\% to 430\%.
- Shadow Stitch: At Master Level: Duration increased from 10 sec to 15 sec, Cooldown increased from 90 sec to 210 sec, Shadow speed increased, Cooldown decreased for every enemy hit.
- Bat Affinity III:Â*Removed HP recovery.
[B]Thunder Breaker<a name="thunderbreaker"/>[/B]
- Quintuple Star - Critical Chance: Critical rate decreased from 20\% to 10\%.
- Vitality Siphon - Preparation: Abnormal status resistance increased from 1\% to 2\%.
- Dominion: Cooldown decreased from 300 sec to 180 sec.
- Shadow Illusion:Â*Maximum damage limit is affected by a proportion of attack power. Decreased skill delay. Not canceled when affected by abnormal status, Cooldown decreased from 300 sec to 180 sec,Â*Cast delay reduced.
1st Job
2nd Job
- Lightning Elemental:Â*Buff cannot beÂ*dispelled.
3rd Job
- Knuckle Booster: At Master Level: Duration decreased from 200 sec to 180 sec.
4th Job
- Gale:Â*Buff cannot beÂ*dispelled.
- Seawall: Cast delay reduced.
Hyper Skills
- Arc Charger: Cooldown reduced by 6 sec each time a lightning buff occurs.
[B]Aran<a name="aran"/>[/B]
- Deep Rising: Cooldown decreased from 90 sec to 45 sec.
1st Job
2nd Job
- Double Swing: At Master Level: Skills used afterwards have their damage increased by 20\%, Cast delay decreased.
- Combo Ability: At Master Level: Stance increase from combo stack removed, Power stance: 50\%.
- Combo Smash: Combo count reduced from 15 to 10, cast delay reduced.
3rd Job
- Triple Swing:Â*At Master Level: Skills used afterwards have their damage increased by 35\%, Cast delay decreased.
- Final Charge: Cast delay reduced, Movement will still occur when there are no enemies.
- Body Pressure: At Master Level: Duration increased from 180 sec to 200 sec.
- Combo Drain: At Master Level: 10\% damage toÂ*HPÂ*healed changed to 2\% of max HP healed, Duration decreased from 240 sec to 200 sec.
- Snow Charge: Damage increased on slowed enemies 10\%, 5\% on bosses, Cast delay reduced.
- Combo Fenrir: Combo count decreased from 40 to 20, Cast delay reduced.
4th Job
- Full Swing:Â*At Master Level: Double Swing and Triple Swing attack range increased, Combo Smash damage boost increased from 50\% to 100\%, Skills used afterwards have their damage increased by +10\%, Â*Cast delay decreased.
- Advanced Combo Ability: At Master Level: Attack power increased: +40,Â*Stance increased from 30\% to 50\%, Abnormal status resistance increased from 10\% to 60\%, Stance and Abnormal status resistance increase from combo removed.Attack power increase from combo decreased from 7 to 3.
- Final Toss: Jump will occur when skill is used.
- Combo Recharge: Cast delay reduced.
- Combo Judgment: At Master Level: Damage decreased from 640\% to 480\%, number of attacks increased from 3 to 4, Attack range increased, Combo count decreased from 60 to 30, Cast delay reduced.
Hyper Skills
- Over Swing: At Master Level:Â*Combo Fenrir damage: 60\%, Combo Smash damage increased from 40\% to 60\%.
- [1stÂ*Swing]: Damage increased to 550\%
- [2nd Swing]: Damage increased from 520\% to 625\%
- [3rdÂ*Swing]: Damage increased from 640\% to 725\%
- Final Blow: At Master Level: Damage decreased from 490\% to 390\%, Number of attacks increased from 4 to 5, Max enemies hit decreased from 8 to 6, Will not be pushed back when skill is used.
- Combo Tempest: Normal enemies HP will be reduced to 1, Can be re-used without consuming combos if used within 15 sec after being used, cooldown applied after re-use or 15 sec, Command removed, Cast delay reduced.
- Combo Barrier: Cast delay reduced.
- Boss Reverse Combo: Combo count increased during boss fight from 1 to 2.
[B]Evan<a name="evan"/>[/B]
- Beyond Blade: Number of monsters hit decreased from 8 to 6, Damage increased by 6\% for each enemy bellow the maximum hit, Received damage reduced by 15\% during usage, Super stance during usage.
- [1st Hit]: Damage decreased from 640\% to 450\%, Number of attacks increased from 3 to 6
- [2nd Hit]: Damage decreased from 640\% to 500\%, Number of attacks increased from 4 to 6
- [3rd Hit]: Damage decreased from 640\% to 550\%, Number of attacks increased from 5 to 6
- Unlimited Combo: Damage: +10\%.
3rd Job
4th Job
- Magic Guard: At Master Level: Duration decreased from 600 sec to 300 sec.
5th Job
- Spell Mastery: At Master Level:Â*When equipped with aÂ*wandÂ*weapon Critical rate +3\%.
6th Job
- Magic Shield: Cast delay reduced.
- Elemental Decrease: Cast delay reduced.
7th Job
- Magic Booster: Cast delay reduced.
8th Job
- Magic Resistance: At Master Level: Duration increased from 150 sec to 300 sec, Cast delay reduced.
9th Job
- Onyx Shroud: At Master Level: Duration increased from 180 sec to 300 sec, Cast delay reduced.
10th Job
- Illusion: At Master Level: Damage decreased from 450\% to 300\%, Number of attacks increased from 4 to 6.
- Maple Warrior: Cast delay reduced.
Hyper Skills
- Blessing of the Onyx: Cast delay reduced.
- Soul Stone: At Master Level: Cooldown increased from 360 sec to 900 sec.
- Onyx Will: At Master Level: Duration increased from 240 sec to 300 sec, Cast delay reduced.
[B]Mercedes<a name="mercedes"/>[/B]
- Dark Fog - Damage Split: Damage increased from 25\% to 30\%.
2nd Job
3rd Job
- Spirit Surge: At Master Level: Duration increased from 180 sec to 200 sec.
4th Job
- Leap Tornado: Link added to Rolling Moonsault, Spikes Royale, and Wrath of Enlil.
- Unicorn Spike: Added 1 sec cooldown reduction when linked skill used.
- Ignis Roar: At Master Level: Duration increased from 180 sec to 200 sec, Cast delay reduced.
- Water Shield: At Master Level
uration increased from 180 sec to 200 sec, Cast delay reduced.
- Aerial Barrage: Link added to Spikes Royale and Wrath of Enlil.
- Elemental Knights: At Master Level: Duration increased from 160 sec to 210 sec.
Hyper Skills
- Spikes Royale: Link added to Rolling Moonsault and Wrath of Enlil.
- Rolling Moonsault: At Master Level: Cooldown increased from 0 sec to 4 sec, Link added to Spikes Royale and Wrath of Enlil.
- Ancient Warding: At Master Level: Duration decreased from 210 sec to 200 sec, Cast delay reduced.
[B]Phantom<a name="phantom"/>[/B]
- Wrath of Enlil: Link added to Rising Rush, Stunning Strikes, Unicorn Spike, Aerial Barrage, Spikes Royale, and Lightning Edge.
2nd Job
- Judgment Draw: Drain Card: 3\% damage toÂ*HPÂ*healed changed to 1\% of max HP healed.
3rd Job
- Cane Booster: Cast delay reduced.
- Devil's Luck: At Master Level: LUK increased from 40 to 60, Master level increased from 5 to 10.
4th Job
- Final Feint: At Master Level: Coondown increased from 600 sec to 1800 sec, Cast delay reduced,Â*Not affected by cooldownÂ*reset.
- Bad Luck Ward: Cast delay reduced.
- Clair de Lune: Cast delay reduced.
Hyper Skills
- Mille Aiguilles: At Master Level: Damage increased from 130\% to 140\%, Attack speed increased, Cast delay reduced.
- Priere D'Aria: Cast delay reduced.
[B]Shade<a name="shade"/>[/B]
- Carte Rose Finale: Damage increased from 100\% to 200\%, Cooldown decreased from 90 sec to 65 sec, Ignores damage reflect.
- Final Judgment Draw:Â*3\% damage toÂ*HPÂ*healed changed to 1\% of max HP healed.
3rd Job
4th Job
- Spirit Trap: At Master Level: Duration decreased from 25 sec to 20 sec, Cooldown increased fro 180 sec to 210 sec.
- Summon Other Spirit: At Master Level: Cooldown increased from 300 sec to 1800 sec,Â*Not affected by cooldownÂ*reset.
Hyper Skills
- Bomb Punch: At Master Level: Cast delay reduced.
- [1st Hit]: Damage increased from 260\% to 300\%
- [2nd Hit]: Damage increased from 270\% to 310\%
- [3rd Hit]: Damage increased from 280\% to 320\%
- [4th Hit]: Damage increased from 300\% to 350\%
- Soul Splitter: At Master Level: Duration decreased from 30 sec to 20 sec, Cooldown increased from 120 sec to 180 sec.
[B]Luminous<a name="luminous"/>[/B]
- Spirit Bond Max:Â*Buff cannot beÂ*dispelled.
1st Job
2nd Job
- Mana Well: Cast delay reduced.
3rd Job
- Black Blessing: At Master Level: Orb creation interval decreased from 5 sec to 3 sec
- Magic Booster: Cast delay reduced.
4th Job
- Ray of Redemption: At Master Level: Cooldown increased from 0 sec to 5 sec.
- Shadow Shell: Cast delay reduced.
- Dusk Guard: Cast delay reduced.
- Photic Meditation: Cast delay reduced.
Hyper Skills
- Dark Crescendo: At Master Level: Damage per stack increased from 1\% to 2\%, Max stacks decreased from 30 to 15, Cast delay reduced.
- Arcane Pitch: Cast delay reduced.
- Darkness Mastery: At Master Level: Equilibrium duration increased from 5 sec to 7 sec.
[B]Demon Slayer<a name="demonslayer"/>[/B]
- Armageddon: Changed according to attack range effect.
1st Job
2nd Job
- Battle Pact: Cast delay reduced.
3rd Job
- Chaos Lock: Fury cost increased from 10 to 20, Cast delay recuded.
- Vengeance: Cast delay reduced.
- Outrage: At Master Level: ATT increased from +40 to +50.
4th Job
- Raven Storm: At Master Level: Cooldown increased from 5 sec to 10 sec.
- Black-Hearted Strength: Cast delay reduced.
- Focused Fury: At Master Level: Damage increased from 25\% to 40\%.
Ultimate
- Infernal Concussion: At Master Level: Fury cost decreased from 25 to 15.
- Demon Impact: Cast delay reduced.
- Demon Cry: At Master Level: Damage increased from 270\% to 450\%, Number of attacks increased from 6 to 8, Duration increased from 15 sec to 20 sec, Cooldown increased from 0 sec to 14 sec, Cooldown reduced to 7 sec while Boundless Rage is active.
- Boundless Rage: At Master Level: Duration decreased from 60 sec to 50 sec, Cooldown increased from 180 sec to 200 sec, Cast delay reduced.
- Leech Aura: At Master Level: Max HP recovery decreased from 50\% to 25\%, Effect cooldown reduced from 15 sec to 5 sec.
- Barricade Mastery: At Master Level: Attack Power increased from +30 to +50.
[B]Demon Avenger<a name="demonavenger"/>[/B]
- Cerberus Chomp: Attack range reduced.
- For Liberty: Fury cost decreased from 50 to 10.
1st Job
- Blood Pact: Only the previous 80\% of Stat ATT reflected on pure HP. Changed so that Stat ATT is increased through HP even if it goes over the Max HP. Current HP reflected on Stat ATT logic removed, only Max HP reflected.
- Exceed: The stage of the Exceed skill you are using goes out if you use a different Exceed skill while using an Exceed skill. Stage 5 Lunar Slash activates if you use Lunar Slash at stage 5 Execution. Overload 2 is additionally increased if you use a different Exceed skill while using an Exceed skill.
2nd Job
- Overload Release: Cast delay removed.
3rd Job
- Exceed: Demon Strike: The logic for Exceed not being reset when Demon Strike is used while using a different Exceed skill has been removed.
- Battle Pact: Cast delay reduced.
4th Job
- Ward Evil: Cast delay reduced.
- Diabolic Recovery: At Master Level: HP boost decreased from 40\% to 25\%, Cast delay reduced.
Hyper Skills
- Exceed: Execution: At Master Level: Damage decreased from 620\% to 475\%, Number of attacks increased from 3 to 4, Number of attacks for Exceed increased from 4 to 6, Number of monsters hit decreased from 6 to 2.
- Nether Shield: At Master Level: Lunar Slash damage increased from 30\% to 330\%.
- Nether Slice: At Master Level: Demon Strike damage: +155\%.
- Overwhelming Power: Cast delay reduced.
[B]Battle Mage<a name="battlemage"/>[/B]
- Thousand Swords: HP cost increased from 5000 HP to 15\% of max HP, Increases overload by 5.
2nd Job
4th Job
- Draining Aura: At Master Level: HP recovered decreased from 3\% to 1\%.
Hyper Skills
- Battle Rage: At Master Level: Magic ATT decreased from 30\% to 20\%.
- Spell Boost: Cast delay removed.
[B]Wild Hunter<a name="wildhunter"/>[/B]
- Sweeping Staff: Cooldown increased from 9 sec to 13 sec.
1st Job
2nd Job
- Summon Jaguar: At Master Level: Jaguar basic attack Another Bite debuff rate decreased from 25\% to 15\%, Another Bite damage deceased from 80\% to 60\%, Healing removed.
- Swipe: At Master Level: HP recovery rate upon attack reduced from 15\% to 7\%, Cooldown incrased from 3 sec to 5 sec, Another Bite rate decreased from 60\% to 30\%.
3rd Job
- Dash 'n Slash: Cooldown increased from 6 sec to 7 sec.
4th Job
- Sonic Roar: Cooldown increased from 4 sec to 6 sec, Another Bite rate decreased from 60\% to 40\%.
- Hunting Assistant Unit: At Master Level: Duration increased from 28 sec to 31 sec, Attack rate increased from 4 sec to 3 sec.
Hyper Skills
- Jaguar Soul: Duration increased from 10 sec to 20 sec, Cooldown increased from 120 sec to 210 sec,Â*Jaguar Soul now shares diminishing return with other stun skills.
- Drill Salvo: At Master Level: Cooldown increased from 25 sec to 30 sec.
- Extended Magazine: Cast delay reduced.
[B]Mechanic<a name="mechanic"/>[/B]
- Wild Arrow Blast - Guardbreak: DEF ignore decreased from 20\% to 10\%.
- Exploding Arrows: Attack range reduced.
- Jaguar Rampage: Another Bit stacks reduced from 3 to 1, Cooldown increased from 12 sec to 14 sec.
- Silent Rampage: Duration decreased from 60 sec to 40 sec, cooldown increased from 150 sec to 160 sec.
1st Job
- Mechanic Dash: Changed so that the skill is cancelled if you hang while using it.
2nd Job
- Gatling Gun: At Master Level: Damage decreased from 100\% to 90\%.
- Rocket Booster: Removed command.
3rd Job
- Heavy Gatling Gun: At Master Level: Damage decreased from 200\% to 160\%.
- Mechanic Rage: At Master Level: Duration decreased from 200 sec to 180 sec.
4th Job
- Heavy Salvo: At Master Level: Damage decreased from 350\% to 300\%.
- AP Salvo: At Master Level: Damage decreased from 300\% to 250\%.
- Advanced Homing Beacon: At Master Level: Damage decreased from 500\% to 395\%.
- Roll of the Dice: Cast delay reduced.
- Overclock: At Master Level: Duration increased from 150 sec to 180 sec.
Hyper Skills
- Heavy Salvo Plus: At Master Level: Damage decreased from 500\% to 390\%, Attack speedÂ*increased.
- AP Salvo Plus: At Master Level: Damage decreased from 305\% to 285\%, Number of attacks decreased from 7 to 6, Explosion damage decreased from 400\% to 350\%.
- Giant Robot SG-88: At Master Level: Damage decreased from 1440\% to 500\%, number of attacks increased from 1 to 8, Adjacent enemies will take 1300\% damage every sec, Number of attack: 2, Cooldown increased from 20 sec to 30 sec, Attack range adjusted,Â*ReceivedÂ*damage reducedÂ*by 50\% during usage
- Double Down: At Master Level: Duration decreased from 200 sec to 180 sec, Cooldown decreased from 200 sec to 180 sec, Cast delay reduced.
[B]Xenon<a name="xenon"/>[/B]
- Salvo - Reinforce: Damage decreased from 20\% to 10\%.
- Full Spread: Cooldown increased from 90 sec to 100 sec.
2nd Job
3rd Job
- Perspective Shift: Energy cost reduced from 6 to 4.
- Efficiency Streamline: Cast delay reduced.
- Xenon Booster: Cast delay reduced.Â*
4th Job
- Combat Switch: Air Whip: Number of attacks increased from 1 to 2.
- Hybrid Defenses: Energy cost reduced from 10 to 7.
- Triangulation: Ignores damage reflect.
Hyper Skills
- Mecha Purge: Snipe: Cast delay reduced.
- Mecha Purge: Bombard: Cast delay reduced.
- Mecha Purge: Bombardment: Number of attacks increased from 4 to 5, Max enemies hit increased from 12 to 15, Cast delay reduced.
- OOPArts Code: Cast delay reduced.
- Offensive Matrix:Â*At Master Level: Duration increased from 180 sec to 240 sec, Cast delay reduced.
[B]Kaiser<a name="kaiser"/>[/B]
- Entangling Lash: Duration increased from 15 sec to 20 sec,Â*Entangling Lash now shares diminishing return with other stun skills.
- Orbital Cataclysm: Cooldown decreased from 90 sec to 50 sec, DEF debuff duration decreased from 15 sec to 10 sec.
2nd Job
3rd Job
- Blaze On: Cast delay reduced.
4th Job
- Stone Dragon: Ignores damage reflect.
Hyper Skills
- Inferno Breath: Ignore damage reflect.
- Grand Armor: Cast delay reduced.
[B]Angelic Buster<a name="angelicbuster"/>[/B]
- Ancestral Prominence: CooldownÂ*decreasedÂ*from 90 sec to 60 sec.
2nd Job
3rd Job
- Pink Pummel: Changed so that it charges even when the mobs are not attacked.
- Power Transfer: Cast delay reduced.
4th Job
- Soul Seeker: Cast delay increased.
Hyper Skills
- Trinity: At Master Level: Damage decreased from 1600\% to 800\%, Number of attacks increased from 1 to 2.
- Star Gazer: Cast delay reduced.
- Soul Seeker Expert: Damage increased from 70\% to 75\%
[B]Zero<a name="zero"/>[/B]
- Trinity-Extra Strike: Damage decreased from 950\% to 650\%.
- Supreme Supernova: Damage decreased from 800\% to 600\%, Number of attacks increased from 1 to 3, CooldownÂ*decreasedÂ*from 90 sec to 65 sec.
Transcendent Skills
Alpha
- Doubletime: Alaph: Critical chance decreased from 3\% to 2\%.
- Time Distortion: Cooldown increased from 120 sec to 240 sec.
- Rewind: Cooldown increased from 600 sec to 1800 sec,Â*Not affected by cooldownÂ*reset.
- Shadow Rain: Beta: Damage decreased from 1800\% to 1400\%.Â*
Beta
- Long Sword Mastery: At Master Level: Attack Power decreased from +50 to +40, DEF ignore decreased from 50\% to 30\%.
- Flash Assault: At Master Level: Damage decreased from 360\% to 305\%.
- Spin Cutter: At Master Level: Damage decreased from 420\% to 355\%.
- Advanced Spin Cutter: At Master Level: Damage decreased from 560\% to 475\%.
- Rolling Cross: At Master Level: Damage decreased from 610\% to 515\%.
- Grand Rolling Cross: At Master Level: Damage decreased from 760\% to 645\%.
- Rolling Assault: At Master Level: Damage decreased from 650\% to 550\%.
- Advanced Rolling Assault: At Master Level: Damage decreased from 800\% to 680\%.
- Reinforce Body: Abnormal Status Resistance: 10\%, Elemental Resistance: 10\%
- Wind Cutter: At Master Level: Damage decreased from 350\% to 295\%.
- Wind Striker: At Master Level: Damage decreased from 535\% to 450\%.
- Storm Break: At Master Level: Damage decreased from 510\% to 430\%.
- Advanced Storm Break: At Master Level: Damage decreased from 720\% to 610\%, Shock Field damage decreased from 270\% to 230\%.
- Divine Leer: At Master Level: HP healed decreased from 10\% to 5\%, Damage over time duration decreased from 15 sec to 10 sec.
[B]ADDITIONAL UPDATES[/B]
- Heavy Sword Mastery: At Master Level: Attack power decreased from +100 to +80, Boss damage decreased from 50\% to 30\%,Â*Damage increase for every 1 less target hit decreased from 15\% to 6\%.
- Flash Cut: At Master Level: Damage decreased from 720\% to 610\%.
- Throwing Weapon: At Master Level: Damage decreased from 450\% to 380\%.
- Advanced Throwing Weapon: At Master Level: Damage decreased from 650\% to 550\%.
- Solid Body: At Master Level: Abnormal status resistance decreased from 50\% to 40\%.
- Spin Driver: At Master Level: Damage decreased from 840\% to 710\%.
- Wheel Wind: At Master Level: Damage decreased from 260\% to 220\%.
- Advance Wheel Wind: At Master Level: Damage decreased from 440\% to 370\%.
- Giga Crash: At Master Level: Damage decreased from 810\% to 685\%.
- Falling Star: At Master Level: Damage decreased from 720\% to 610\%.
- Earth Break: At Master Level: Damage decreased from 810\% to 685\%.
- Advanced Earth Break: At Master Level: Damage decreased from 1020\% to 865\%, Shock Field damage decreased from 400\% to 340\%.
- Immune Barrier: At Master Level: Duration decreased from 15 sec to 5 sec.
- Critical Bind: At Master Level: Duration decreased from 5 sec to 4 sec, Enemy Critical Bind immune time increased from 15 sec to 20 sec.
[B]Battle Analysis System<a name="analysis"/>[/B]
The new BattleÂ*AnalysisÂ*system has been added. This new system will record all of your battle statistics for up to 60 minutes at a time. Use it to formulate new strategies and find out how to really maximize your damage output and battle effectiveness.
[B]Hyper Stat System<a name="hyper"/>[/B]
- The Battle AnalysisÂ*system allows you to measure the damage you do and the mesos/EXP you obtain in a time frame.
- You can access it through the Menu -> Battle Analysis button.
- You can minimize/maximize the size of the UI window with the +/- button.
- While minimized, you will be able to see the current analysis session time, your total damage for the session, and your total acquired EXP for the session.
- While maximized, you'll get a more detailed summary of the current session. You'll be able to see the following information:
- Battle Time
- Acquired Mesos
- Total Damage / Average Damage (per second)
- Total Acquired EXP / Average Acquired EXP (per second)
- Skills used during the session
- Total / Average Damage dealt per skill
- Number of times each skill was used
- Total number of attacks for each skill
- Minimum and Maximum damage (per hit) for each skill
- TheÂ*Battle AnalysisÂ*system can record sessions up to 60 minutes at a time. If it is left on for more than 60 minutes, the system will stop recording.
- The current Battle Analysis results will be erased when a new session is started.
[B]Transfer Hammer<a name="hammer"/>[/B]
- A newÂ*Hyper StatÂ*system has been added.
- Starting from Lv. 140, you will receiveÂ*Hyper Stat PointsÂ*which can be used to increase your Hyper Stats. You can access your Hyper Stats by clicking on the "Hyper Stat" button in your Character Stat window.
- Hyper Stats that you can raise are:
- STR:Â*15 - 150 (max level 10)
- DEX:Â*15 - 150 (max level 10)
- INT:Â*15 - 150 (max level 10)
- LUK:Â*15 - 150 (max level 10)
- HP:Â*2\% - 20\% (max level 10)
- MP:Â*2\% - 20\% (max level 10)
- Demon Force:Â*10 - 50 (max level 5)
- Speed:Â*4 - 20 (max level 5)
- Jump:Â*2 - 10 (max level 5)
- Critical Rate:Â*1\% - 15\% (max level 10)
- Minimum Critical:Â*1\% - 10\% (max level 10)
- Maximum Critical:Â*1\% - 15\% (max level 10)
- Defense Ignore:Â*3\% - 30\% (max level 10)
- Damage:Â*3\% - 30\% (max level 10)
- Boss Damage:Â*3\% - 35\% (max level 10)
- Elemental Resistance:Â*4\% - 20\% (max level 5)
- Status Resistance:Â*1\% - 15\% (max level 10)
- Stance:Â*2\%~10\% (max level 5)
- Every 10 levels after Lv. 140, the number of Hyper Stat Points you get upon level up will be increased.
- Starting at Lv. 140, you will get 3 Hyper Stat Points per level up. For every 10 levels after that, you will receive 1 more Hyper Stat Point per level up. (Ex: Lv.140 - 149 youâll get 3, Lv.150 - 159 youâll get 4, Lv.160 - 169 youâll get 5, etc.)
- As you level up a Hyper Stat, it starts to require more and more Hyper Stat Points to increase to the next level. So be sure to spend those points wisely.
- If you're unhappy with your current Hyper Stat Point allocation, you can reset your Hyper Stats forÂ*10 million mesos.
[B]âA Better Mapleâ Update<a name="better"/>[/B]
- Transfer Hammer is a new system which allows you to transfer the number of Star Force enhancements (minus 1), up to Epic-rank Potential, and Soul information of an item to another item which is 1 - 10 levels higher than it.
- Characters Lv. 40 and higher can click the Transfer Hammer icon in the inventory window to use it.
- If your Potential is Epic-rank or lower, it will be carried over as-is. However, if your Potential is Unique-rank or higher, it will have its stats changed to their Epic-rank equivalents. If they are stats only available in Unique-rank or higher, they will be randomly changed to Epic-rank stats.
- The itemâs trade-related options will not be carried over. The item receiving the stats will keep its existing trade-related options. If the item receiving the stats still has upgrade slots remaining, 100\% Scroll Trace scrolls will automatically be used to use up the remaining slots.
- The item receiving the stats will have its existing Star Force enhancements, Potential, and Soul information removed and replaced with the other itemâs.
- Nebulites will not be transferred.
- The item whose stats are being extracted will disappear after it is used.
- The Transfer Hammer systemÂ*cannot be used on some equipment:
- Superior equipment
- Items scrolled with Miraculous Equipment Enhancement Scrolls
- Equipment with unique potential optionsÂ*(not the rank but items like the Onyx Ring, etc)
- Equipment with an expiration date
- Cash items
- Equipment which cannot be Star Force enhanced
- Equipment which cannot receive Potential
- Equipment with unique skills
- Zero-only weapons (Lapis, Lazuli)
[B]New Star Force Hunting Grounds<a name="starforce"/>[/B]
- Owl of Minerva can now search for tradeableÂ*cash items such as equipment covers.
[B]Theme Dungeon Rewards<a name="theme"/>[/B]
- Even more Star Force hunting grounds have been added to Maple World.
- The Temple of Time and Gate to the Future now have additional Star Force Hunting grounds.
[B]Mastery Books<a name="mastery"/>[/B]
- New rewards have been added to theme dungeons below level 100.
- Fairy Academy (Elinel) (Lv.30):Â*
- 500,000 MesosÂ*
- Spell Traces (x100)
- Fairy Mark: Lv.35, STR 1, DEX +1,Â*INT +1, LUK +1, MaxHP +30, MaxMP +30, Untradeable
- Gold Beach ResortÂ*(Lv.40):Â*
- 1,000,000 MesosÂ*
- Spell Traces (x200)
- Octopus Earrings: Lv.40,Â*WeaponDEF +20, MagDEF +20, Untradeable
- Riena StraitÂ*(Lv.50):Â*
- 2,000,000 Mesos
- Spell Traces (x300)
- Sailor Belt: Lv.60, STR +2.DEX +2, INT +2, LUK +2, MaxHP +50, MaxMP +50, WeaponDEF +30, MagDEF +30, Avoidability +20, Untradeable
- Mushroom CastleÂ*(Lv.60):Â*
- 3,000,000 Mesos
- Spell Traces (x400)
- Shackles of Love: Lv.65,Â*STR +2, DEX +2, INT +2, LUK +2, MaxHP +100, MaxMP +100, WeaponATK +1, MagATK +1, WeaponDEFÂ*30, MagDEF +30, Untradeable
- Grand Athanaeum
- <Episode 1>
- 2,000,000 Mesos
- Spell Traces (x300)
- <Episode 2>
- 2,000,000 Mesos
- Spell Traces (x300)
- <Episode 3>
- 2,000,000 Mesos
- Spell Traces (x300)
[B]Content Changes<a name="content"/>[/B]
- Mastery BooksÂ*can now be acquired through the following content:
- Evolving System: The price of Mastery Books has been decreased.
- Lion Kingâs Castle:Â*Ludenâs Mastery Book will now give 1 Mastery Book 20 and 1 Mastery Book 30 when used.
- Fantastic Theme Park: A Mastery Book can now be acquired after clearing.
- Crimsonwood Citadel: A Mastery Book can now be acquired after clearing.
- World Merged Party Quests:Â*Mastery Books have been added to the Coin Shop.
- Cross Hunter:Â*Mastery Books have been added to the Coin Shop.
[B]REBOOT EVENTS[/B]
- AÂ*taxi has been added inÂ*Twilight PerionÂ*to access nearby hunting areas.
- Summoned skillsâ monster kills will no longer give you Souls.Â*This includes summoned Soul Weapon skills as well as all summons of all jobs.
[B]Reboot Attendance Check<a name="rebootattend"/>[/B]
December 2 - January 5
Requirement: Lv. 33 or above
Rewards:
- Log-in to Reboot world and participate in the attendance check to obtain cool rewards!
- Login each day and kill monsters in your level range to obtain Reboot Coins, scrolls, and more!Â*
- The more times you participate in a row, the better rewards you'll receive!
- Some rewards are only available in Reboot world.
[B]Reboot Coin Shop<a name="rebootcoin"/>[/B]
- 1 day - Pendant of the Spirit: Expires 7 days after obtaining
- 2 days - Reboot Coin (x10)
- 3 days - Cake Truffle Potion (x50). Reboot Only: Elixir (x50)
- 4 days - Spell Trace (x50)
- 5 days - Pure Clean Slate Scroll 5\%: Expires 7 days after obtaining. Reboot Only: Elixir (x50)
- 6 days - Master Craftsman's Cube: Expires 7 days after obtaining
- 7 days - Spell Trace (x100)
- 8 days - Pendant of the Spirit: Expires 7 days after obtaining
- 9 days - Reboot Coin (x15)
- 10 days - Meister's Cube: Expires 7 days after obtaining
- 11 days - Spell Trace (x150)
- 12 days - Character Slot Expansion Coupon: Expires 7 days after obtaining
- 13 days - Reboot Coin (x20)
- 14 days - Spell Trace (x200)
- 15 days - Pendant of the Spirit: Expires 7 days after obtaining
- 16 days - Reboot Coin (x25)
- 17 days - Cake Truffle Potion. Reboot Only: Elixir (x50)
- 18 days - Spell Trace (x250)
- 19 days - Chaos Scroll 60\%. Reboot Only: All-Cure Potion (x50)
- 20 days - Reboot Coin (x30)
- 21 days - Spell Trace (x300)
- 22 days - Pendant of the Spirit: Expires 7 days after obtaining
- 23 days - Reboot Coin (x40)
- 24 days - Cake Truffle Potion. Reboot Only: Elixir (x50)
- 25 days - Spell Trace (x350)
- 26 days - Golden Hammer 50\%: Expires 7 days after obtaining. Reboot Only: Elixir (x100)
- 27 days - Reboot Coin (x50)
- 28 days - Meister's Cube: Expires 7 days after obtaining
December 2 - January 27
Items sold in non-Reboot worlds:
- With the opening of Reboot, comes the Reboot Coin Shop!
- Obtain Reboot Coins from the following events and take them to Pepe in the Event Hall to exchange them for some great rewards!
- Reboot Attendance Check
- Reboot Boxes
- Shining Santa Boxes
Items sold in all worlds:
- Special Bonus Potential Stamp: Untradeable, expires 30 days after obtaining
- Incredible Chaos Scroll of Goodness 60\%: Untradeable, expires 30 days after obtaining
- Chaos Scroll of Goodness 50\%: Untradeable, expires 30 days after obtaining
- Clean Slate Scroll 10\%: Untradeable, expires 30 days after obtaining
- Innocence Scroll 60\%: Untradeable, expires 30 days after obtaining
- Golden Hammer 100\%: Untradeable, expires 30 days after obtaining
- Golden Hammer 50\%: Untradeable, expires 30 days after obtaining
[B]HOLIDAY EVENTS[/B]
- Gold Potential Stamp
- Epic Potential Scroll 50\%
- AP Reset Scroll
- SP Reset Scroll
- Equip Tab 8 Slot Coupon
- Use Tab 8 Slot Coupon
- Set-Up Tab 8 Slot coupon
- ETC Tab 8 Slot Coupon
- Pure Sheep Hat: Untradeable
- O. Mushroom T-Shirt: Untradeable
- Slime T-Shirt: Untradeable
- Reboot Belt: Req Lvl: +100, All Stats: +4, ATT/MATT: +3, Weapon/Magic DEF: +80, Accuracy: +30, Avoidability: +30, Untradeable
- RebootÂ*Pendant: Req Lvl: +120, All Stats: +15, Max HP/MP: +200, ATT/MATT: +4, Weapon/Magic DEF: +150, Accuracy: +50, Avoidability: +50, Untradeable
- Reboot Ring: Req Lvl: +100, All Stats: +5, Max HP/MP: +100, ATT/MATT: +3, Weapon/Magic DEF: +50, Accuracy: +30, Avoidability: +30, Untradeable
- Dark Critical Ring
- 4 Title Holder: Untradeable
- Ten-Chair Bag: Untradeable
- Pink Coin Purse: Untradeable
- Golden Shovel: Untradeable, expires 60 days after obtaining
- Golden Pickaxe: Untradeable, expires 60 days after obtaining
- Production 8 Slot Bag: Untradeable
- Recipe 8 Slot Bag: Untradeable
- Soul 8 Slot Bag: Untradeable
- Mastery Book 20
- Mastery Book 30
- Trait Boost Potion
- Job Advancement Coin: Can only be moved within the account.
- Mounts
- Chairs
[B]Sizzling Santa<a name="sizzling"/>[/B]
December 2 - December 30
Requirement: Lv. 33 or above
Recruitment
- Happyville is holding a Santa Contest and you are being asked by Santa Paul to cover for him.
- Help Louie recruit a team to build your Santaness and compete in the Santa Contest.
- With this event, a new type of Burning Character will be available. Â*
- Accept the quest '[Sizzling Santa] The Grand Santa Contest' from the Santa Hat event notifier on the character that has the Burning EffectÂ*
- The Burning Effect will be available for characters Lv. 33 - 150.Â*
- Recruit Elves and Reindeer to turn into the best Santa you can be.
- Speak to Louie and the helpers to receive daily rewards for all your hard work.
- Participate in Santa's Mission to get better rewards from all the workers.
- Santa's Mission Dungeons can be entered a total of 3 times per day.
Helping Louie:
Recruiting Miro:Â*
- Agree to assist Louie and Santa Paul.
- Reward: Apprentice Santa: Req: Lvl: 33+, All Stats: +4, Max HP/MP: +500, ATT/MATT: +3, Speed: +6, Jump: +6, Untradeable
Recruiting Mumu:
- Complete 15 Party Quests.
- First Completion Reward: 4 Equip Slot Coupon: UntradeableÂ*
- Daily Reward: 2x EXP Coupon: Untradeable - Expires after 1 day
Recruiting Rongro:Â*
- Pay Mumu 2 million meso.
- First Completion Reward: 4 Use Slot Coupon: Untradeable
- Daily Reward: Reboot Coins (x3): Untradeable
Recruiting Koko:Â*
- Hold onto the letters for Rongro for 60 minutes.
- First Completion Reward: 4 Set-up Slot Coupon: Untradeable
- Daily Reward: Power Elixirs (x5): Untradeable
Recruiting Merry:
- Kill 20 Elite Monsters:
- First Completion Reward: 4 ETC Slot Coupon: Untradeable
- Daily Reward: 2x Drop Coupon: Untradeable - Expires after 7 days
Recruiting Chris:Â*
- Kill monsters in Monster Park for 100 pieces of fruit.
- First Completion Reward: 8 Storage Slot Coupon: UntradeableÂ*
- Daily Reward: Traits Item Box: Untradeable - Expires after 7 days
Recruiting Mas:Â*
- Kill Boss Monsters for 10 Wake-up Potions.
- First Completion Reward: Character Slot Expansion Coupon: Untradeable - Expires after 7 days
- Daily Reward: All-Cure Potion (x5): Untradeable
Santa's Missions
- Collect Christmas items from monsters around Maple World.
- First Completion Reward: Christmas Lights Damage Skin Coupon: Untradeable
- Daily Reward: 100 Maple Points Coupon: Untradeable
Clear Santa's Mission 3 times or more.
- Clear Santa's Missions the first time to obtain theÂ*Journeyman Santa Medal:Â*Req: Lvl: 33+, All Stats: +7, Max HP/MP: +600, ATT/MATT: +5, Speed: +6, Jump: +6, Untradeable
- Clearing Santa's Missions multiple times will unlock higher and greater rewards from your helpers.Â*
Clear Santa's Mission 5 times or more.
- Clear 30 Party Quests for Miro
- Daily Reward from Miro: 2x EXP Coupon (x2): Untradeable - Expires after 1 day
Clear Santa's Mission 7 times or more.
- Give Mumu 5 million meso
- Daily Reward from Mumu: Reboot Coins (x15): Untradeable
Clear Santa's Mission 10 times or Â*more.
- Stay logged in for 180 minutes.Â*
- Daily Reward from Rongro: Power Elixirs (x20): Untradeable
Clear Santa's Mission 15 times or more.
- Kill 50 Elite Monsters.
- Daily Reward from Koko: 2x Drop Coupons (x2): Untradeable - Expires after 7 days
Clear Santa's Mission 20 times or more.
- Save Merry from the evil monsters
- Daily Reward from Merry: Trait Item Box (x3): Untradeable - Expires after 7 days
Clear Santa's Mission 30 times or more.
- Find Chris a Wake-Up Pill from the Christmas Tree
- Daily Reward from Chris: All Cure Potion (x10): Untradeable
A Master Santa Medal and Christmas Together Chair will be rewarded once all the helpers have reached their final form.
- Collect items for Mas from Santa's Missions.
- Daily Reward from Mas: 100 Reward Points Coupon (x3): Untradeable
[U]Daily Rewards[/U]
- Master Santa Medal: Req: Lvl 33+, All Stats: +30, HP/MP: +800, ATT/MATT: +8, Speed: +6, Jump : +6, Untradeable
- Christmas Together Chair: Untradeable
Come back daily to complete more Santa's Missions and receive Daily Rewards from all your helpers.Â*
[B]Happyville<a name="happyville"/>[/B]
- Daily Reward from Louie: Santa Power Lv. 2: ATT/MATT: +50, HP/MP: +500, for 4 Â*hours, Untradeable
- Daily Reward from Miro: 2x EXP Coupon (x3): Untradeable - Expires after 1 day
- Daily Reward from Mumu: Reboot Coins (x30): Untradeable
- Daily Reward from Rongro: Power Elixirs (x30): Untradeable
- Daily Reward from Koko: 2x Drop Coupons (x3): Untradeable - Expires after 7 days
- Daily Reward from Merry: Unidentified Traits Growth Box: UntradeableÂ*
- Daily Reward from Chris: All Cure Potion (x20): Untradeable
- Daily Reward from Mas: 500 Reward Point Coupon: Untradeable
December 2 - December 25
Requirement: Lv. 33 or above
In Preparation for the Party
- Happyville is back once again!
- Speak with Rooney in the Event Hall in order to access Happyville. The Event Hall can also be accessed through the Dimensional Mirror.
- Talk to Rupi in Happyville to return to the place you came from.
Shop Items
- Talk to Cliff in Happyville to begin this quest.
- Collect Rascal Snowpieces from monsters and return them to Cliff.
- Reward:Â*Cliff's Special PotionÂ*(3): Transforms a player into a completely different state for one hour when consumed. Once transformed, you can enter the fireplace of the house behind Cliff to visit Santa's Shop!
- Once you get to Santa's Shop, you can use Rascal Snowpieces to purchase some fun items, so be sure to save them up!
[B]Christmas Everywhere<a name="everywhere"/>[/B]
- Maplemas Party Potion: Transform a character of your choice, Untradeable
- Toasty Muffler: Lv.10, STR +2, DEX +2, INT +2, LUK +2, WeapDEF +15, MagDEF +15, Untradeable
- Gingerbread Man Cookie: Recovers 3000 HP, Untradeable
- Gingerbread Woman Cookie: Recovers 3000 MP, Untradeable
- Gingerbuff: ATT +15, Magic ATT +15 for 30 minutes
- Christmas Snow Clump: Throw it on monsters to attack
December 2 - December 25
Requirement: Lv. 33 or above
Costumes
- Talk to NPC Maple Administrator in the Event Hall to randomly receive 1 of 4 total Christmas costumes. The quest can also be accepted from the Event Notifier on the left side of the screen.
- The Christmas costumes are 1-day duration and untradable, and you can receive 5 charm points when you equip the outfit (once per outfit).
- This event can be repeated once daily per character.
[B]The Grand Christmas Tree<a name="grandtree"/>[/B]
- Rudolph Set
- Snowman Set
- Santa Set
- Decked-Out Santa Set
December 2 - December 25
Requirement: Lv. 33 or above
Rewards
- Talk to NPC Cassandra in the Event Hall to start the quest. The quest can also be accepted from the Event Notifier on the left side of the screen.
- Hunt monsters within your character's level range, and collect "Christmas Decorations" from monster drops.
- Then click on the Christmas tree in each major town to decorate it.
- Decoration of the Christmas tree consists of 4 phases, each requiring 100 Christmas Decorations. You can add up to 100 Christmas Decorations at a time.
- This event can be repeated once daily per character.
[B]Santaâs Shining Gift<a name="santa"/>[/B]
- Fully decorate the Christmas tree and you will receive one of the rewards below:
- Reboot Coin (1, 2, or 3): Use it to purchase special items at the Reboot Coin Shop
- Gingerbread Man CookieÂ*(10):Â*Recovers 3000 HP, Untradeable
- Gingerbread Woman CookieÂ*(10): Recovers 3000 MP, Untradeable
- Lv1 Merry Christmas Buff: ATT/M.ATT +10, Duration 30 minutes
- Lv2 Merry Christmas Buff: ATT/M.ATT +15, Duration 30 minutes
December 2 - December 25
Requirement: Any character may participate
Rewards
- During the event period, hunt monsters within your character's level range, and you have a chance to receive Santa's Shining Box from monster drops.
[B]Christmas Stocking<a name="stocking"/>[/B]
- Santa's Shining Box randomly gives one of the following items:
- Reboot CoinÂ*(1, 2, 3, or 5): Use to purchase special items at the Reboot Coin Shop. (Untradeable)
- Rudolph's Red Nose: Untradeable, Usable for 1 day, Required Level: 10, Category: Face Accessory, STR: +2, DEX: +2, INT: +2, LUK: +2, ATT: +2, M. ATT: +2, Upgrades: 5
- Rudolph's Red Nose Bandage 60\%: Untradeable, Improve stats on Rudolph's Red Nose: STR: +2, DEX: +2, INT: +2, LUK: +2, Success Rate 60\%
- Christmas Stocking: Quest item for "Magic Christmas Stocking"
- Lv1 Merry Christmas Buff: ATT/M.ATT +10, Duration 30 minutes
- Lv2 Merry Christmas Buff: ATT/M.ATT +15, Duration 30 minutes
- Gingerbread Man CookieÂ*(10):Â*Recovers 3000 HP, Untradeable
- Gingerbread Woman CookieÂ*(10):Â*Recovers 3000 MP, Untradeable
- Power ElixirÂ*(10)
- Cold Winter Energy Buff: ATT/M.ATT +20, Duration 30 minutes
- Enjoyable Winter Buff: Greatly increase EXP gained from hunting monsters, Duration 30 minutes
- Lucky Winter Buff: (30 minute buff duration): Greatly increase item drop rate from monsters, Duration 30 minutes
- Santa Sled Mount 7-Day Coupon
December 2 - December 25
Requirement: Lv. 33 or above
Rewards
- Receive the Empty Christmas Stocking as a random reward from Santaâs Shining Box.
- Put the Empty Christmas Stocking in the Item Pot, and feed it 10 ETC items to put it to sleep.
- After 30 minutes, the Empty Christmas Stocking will transform into a Gift-Filled Christmas Stocking.
[B]Beat the Bad Rudolph<a name="rudolph"/>[/B]
- Open the Gift-Filled Christmas Stocking to randomly receive one of the following rewards:
- Reboot CoinÂ*(1, 2, 3, or 10): Use to purchase special items at the Reboot Coin Shop. (Untradeable)
- Special Potential Scroll (Untradeable)
- Bonus Potential Scroll 60\% (Untradeable)
- Spell Trace (5)
- Gingerbread Man CookieÂ*(10):Â*Recovers 3000 HP, Untradeable
- Gingerbread Woman CookieÂ*(10):Â*Recovers 3000 MP, Untradeable
- Power ElixirÂ*(10): Untradeable
December 2 - December 30
[B]OTHER NEW EVENTS[/B]
- Delinquent Reindeer have appeared in MapleStory!Â*
- Hunt the rampaging reindeer to obtain Christmas-themed rewards.
- Delinquent Reindeer can be found near the following hunting maps:
- Golem's Temple
- Garden of 3 Colors
- Sahel
- Magatia
- Red-Nose Pirate Den
- Kentaurus
- Dragon Forest
- Memory Lane
- Road of Regrets
- Road to Oblivion
- Forest of Training
- Delinquent Reindeer will drop the following items:
- Gingerbread Woman Cookie
- Gingerbread Man Cookie
- Rudolph's Shining Box
[B]Zero Character Creation<a name="zerocreate"/>[/B]
December 2 - December 30
[B]Kinesis Reservation Event<a name="kinesis"/>[/B]
- Zero will be available for creation for a limited time.
- You must have a character that is Lv. 100 or above in the same world that you wish to create a Zero character.
- Zero cannot be created on Reboot world.
December 2 - January 12
Â*
- Reserve your Kinesis character between December 2 - December 15, and receive a Kinesis Psychic Box.
- Your Kinesis Box includes a Kinesis Psychic Style Box and a Kinesis Psychic Growth Box.Â*
- Kinesis Psychic Box: Expires January 12, 2016
- Kinesis Psychic Style Box: Expires January 12, 2016
- Kinesis Pshycic Growth Box: Expires January 12, 2016
- New Kinesis players that were unable to reserve their Kinesis character will receive Nero's Support Box instead.Â*
- Nero's Support Box:Expires January 12, 2016


![[Image: 151117_1100x225_reboot.jpg]](http://nxcache.nexon.net/umbraco/3498/151117_1100x225_reboot.jpg)
uration increased from 180 sec to 200 sec, Cast delay reduced.