2015-11-28, 11:36 PM
Great QoL changes with changing some active buffs to passive, but I can count more.
If a buff does not have a cooldown and is not a party skill, then making us cast it every set interval (or when it gets dispelled) is absolutely pointless. Booster is one such example of a buff with 100% uptime, with no party implications, and no other consequences or usage conditions, yet we have to cast it every 180 or 200 seconds for the sake of casting it.
If a buff does not have a cooldown and is not a party skill, then making us cast it every set interval (or when it gets dispelled) is absolutely pointless. Booster is one such example of a buff with 100% uptime, with no party implications, and no other consequences or usage conditions, yet we have to cast it every 180 or 200 seconds for the sake of casting it.

