2015-10-06, 09:55 AM
Assuming by "blockbuster" they mean things like Black Heaven, I'm not too happy.
It's a lot of development effort put into a play-through-once piece of content.
It's content that isn't MMORPG at all, but some kind of solo adventure. Except it's not even a very good adventure, because you hardly get any choices. And when you do, you get told within two moves that you made the wrong choice, and then get to try again with no penalty. So it's just an hours-long cutscene with breaks for fighting, collecting, or jump quests.
I would much prefer something less flashy but more MMORPG-y, like a new or revamped party quest that's fun to play through many times with your friends, and that gives rewards that make it worth running through more than once. I feel that would be a much better use of developer time.
It's a lot of development effort put into a play-through-once piece of content.
It's content that isn't MMORPG at all, but some kind of solo adventure. Except it's not even a very good adventure, because you hardly get any choices. And when you do, you get told within two moves that you made the wrong choice, and then get to try again with no penalty. So it's just an hours-long cutscene with breaks for fighting, collecting, or jump quests.
I would much prefer something less flashy but more MMORPG-y, like a new or revamped party quest that's fun to play through many times with your friends, and that gives rewards that make it worth running through more than once. I feel that would be a much better use of developer time.

