2015-09-02, 08:34 AM
Orange Mushroom's blog now has a post on all this: http://orangemushroom.net/2015/09/02/kms...balancing/ (Late but the URL was never posted in here)
Bowmaster changes...5 second cooldown on turret ain't so bad. Mortal Blow now gives 10% chance to increase damage by 20%? Useful, finally. Hurricane's Reinforce hyper increased to a 30% boost? Now Hurricane is...about 234% x 2 lines compared to the current GMS 208% x 2 lines. Not a bad trade off for a 5 second cooldown on turret.
Bowmaster changes...5 second cooldown on turret ain't so bad. Mortal Blow now gives 10% chance to increase damage by 20%? Useful, finally. Hurricane's Reinforce hyper increased to a 30% boost? Now Hurricane is...about 234% x 2 lines compared to the current GMS 208% x 2 lines. Not a bad trade off for a 5 second cooldown on turret.

