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[Rant] This game's practically dead in terms of actual content.
Tsundere Wrote:I somewhat think if we just move the threshold down to the purple line it would help immensely. I'm tired of seeing huge numbers everywhere on mob damage. It could be since the damage cap increase, which turns me off from the game, but I think removing potential or at least changing the damage formula would be a good way to salvage the game.

It's better to move everyone else up while keeping the others stagnant, then build content on top of it. The problem is once you break the ceiling you start at square one. Allowing players to achieve 75% of max range in a reasonable amount of time (I would argue months but less than a year), would bring more balance to the game.
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[Rant] This game's practically dead in terms of actual content. - by KhainiWest - 2015-08-13, 06:50 PM

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