2015-08-11, 01:02 PM
I think the biggest problem for GMS besides botters is how the gear progression is. And it hurts the economy.
Let me explain, I've noticed a very clear pattern with equips in GMS, Let's start with everyday bossing, I'll just talk about our basic bosses here; Zak/HT/Easy Magnus/RA and some other bosses. Along with how nexon america screwed up thier sense of progression with leveling.
First of all, in KMS due to strange cubes, flames, potions BEFORE BOSS DROPS, CH coins > Traces, etc a player makes at least 20~35m per day by killing those bosses regardless of thier difficulty, seems puny? No it is not the KMS economy is very deflated, but before I explain about why it isn't puny, we need to understand one thing; The gear in GMS is pineappleed up. As simple as that it's a huge problem for GMS, Here's the pattern I've noticed ;
- Mystic Eye and Face acc are very common in KMS, crappy FLAMED (which I've forementioned in this thread) ones are at least 2.5m, it can reach up to 60m for nicely flamed ones or heck even more, and you are able to exploit traces + SF to make even more profit, This is somewhat negated by sweetwater eye acc and face acc? Understand what I am talking about? No?
-Crystal Ventus Badge, this is a big money maker here, it drops from all versions of Magnus, a clean one remains even now, one year after the SF update that it came with, at least 35m~40m, +1 matk is 60m~70m and +1 atk is at least 70m. This is outclassed by ghost badge, once again GMS scores a goal in its own economy and gear.
-HT earrings same as the badge, badly flammed ones vary in price however it's usually 10m, nicely flamed are 50m, very well flamed (flamed = dropped), are 110m. so outclassed by Gollux which is pineappleing OP no matter what.
-HT Ring, at least 5m, 3% stat can be 15~20m, not sure about this interaction in GMS.
-PB chalice, Alright so some ideas we need to understand, PB isn't very hard anyone with 300k range can solo it, now here's the deal, reaching 300k range in a month is doable in KMS, without spending 20 hours/day.
Now before I explain about the chalice and how its prices work, we need to understand the KMS gear progression is (Also a living example is [MENTION=5798]Kobe[/MENTION]; he got like 110k range in a week on a "new" account), CRA varies and A LOT, it's not as linear as gms, ones cra can be traced and be godly, something which doesn't apply for GMS, thanks to primes.
GMS negates sensible progression with the lack of flames, and how worthless it makes traces be, a new player with just very simple gear can kill zak every day and slowly progress and have 100m meso or more, and buy crappy cra, trace it, have at least 70% boss damage (once again 60% from CRA, 10% FROM BOSS SET WHICH GMS UNDERMINES), and have decent range, and still go on from there. there's more to elaborate on but I could write a book on this. Getting 300k isn't hard.
And then a player enjoys another 20~30 coins (100 traces), 2m from potions, and chalice drop from PB, which is at least 30m for crappy, 60m for decent, 120m for great.
From there you can work your way to Magnus and make nice money thanks to nova (If you get lucky), 5 star novas are 180m, psok is 60m or cheaper.
Also all these prices vary from time to time, right now they are cheaper as the economy is very deflated, but the general consensus is those prices.
Also notice how all of this gear can drop on your own mules and so on, very important, why? because new KMS players can still enjoy the game from a single yes a single ZAK run if they get lucky and worst case, they still make quite a bit of money, GMS keeps scoring its own goal alongside with no flames which severely hurt the QoL of the game.
Then we have more gear, such as meister = Useless in GMS/Outclassed by Gollux, and it's a very capable gear in KMS, nearly everybody tries to make thier mesiter well done at least.
And so on...
This hurts or well therefore lack of what I've talked about hurts the economy and new players.
Now about prices? meister cube = 20m, red cube = 25m, royal coupon (nice and rare nx) = 40m, meister ring 560m, meister shoulder 160m, cra set (that sucks) ~50m, nice cra set 400m, ok finally you aren't a scrub cra set = 1b, alright I finally got rich and can have nice cra (No weapon here though) = 3B and it gives a lot of range.
I think we get the idea, don't we?
Now we got leveling, I still remember when I was a bit younger for hating this change in KMS during Unlimited, I condemned the dam'n update for this... they've made all boss exp and such, 1/10th of the original value. Now I understand why, GMS has pineappleed up leveling, during march of this year, I've trained a mechnaic for fun in GMS, and once I got to 100, I abused the exp events and got to 120 in what? 15 minutes? 2 zaks and some MPE... In KMS 100~120 takes at least 1 hour and then you need to have decently SF'd gear/Be smart about how you train.
120 is an hour, ok that's still very fast, you say? Well it gets HELLish from here, [MENTION=5798]Kobe[/MENTION]; on his new account just quit after 140, DIPQ here is NERFED, something that doesn't apply to GMS.
I am sure we all know how it goes from 14x in gms don't we? It's way harder here in KMS, and it makes you apperciate those levels up, also hyper stat was awesome, I really enjoyed trying my DS (153) with 5 points into hyper DF, really made me happy it got to at least 150 and I could max those points, it made such a great difference.
GMS isn't dynamic about how levels work, and so with the maps, SF maps were OP for an entire year, but nexon changed it a bit, and gave some SF maps a new life, along with some other maps they've SF'd.
I won't even talk about lower levels, gms is just a joke in this sense, 0 variety, 0 originallity within the community.
Also weapons are not solely judged by whether they are primed or not. God damn it GMS, pomegranatetest variety of weapon scrolls I've ever seen.
Sure gear is a bit linear but thanks to flame, the in-gear variety is huge.
Well I am too lazy to talk about how gear works before 150, but 120~150 isn't fun.
Yeah money relies on RNG but it's fine, you can still buy one cube per day with one hour of effort and log off. Merching is another important skill, also lack of auction hurts GMS a lot but I've gotten lazy now
This entire thing reminds me of, Stock (Google's clean) Android (NexonKR) VS OEM (NexonAM) (Samsung,LG,HTC etc) Android, it seems like, the changes made byOEMs nexon so thier version would be unique hurts the beauty of Android Maplestory.
Why I've made this post? loliambored
Let me explain, I've noticed a very clear pattern with equips in GMS, Let's start with everyday bossing, I'll just talk about our basic bosses here; Zak/HT/Easy Magnus/RA and some other bosses. Along with how nexon america screwed up thier sense of progression with leveling.
First of all, in KMS due to strange cubes, flames, potions BEFORE BOSS DROPS, CH coins > Traces, etc a player makes at least 20~35m per day by killing those bosses regardless of thier difficulty, seems puny? No it is not the KMS economy is very deflated, but before I explain about why it isn't puny, we need to understand one thing; The gear in GMS is pineappleed up. As simple as that it's a huge problem for GMS, Here's the pattern I've noticed ;
- Mystic Eye and Face acc are very common in KMS, crappy FLAMED (which I've forementioned in this thread) ones are at least 2.5m, it can reach up to 60m for nicely flamed ones or heck even more, and you are able to exploit traces + SF to make even more profit, This is somewhat negated by sweetwater eye acc and face acc? Understand what I am talking about? No?
-Crystal Ventus Badge, this is a big money maker here, it drops from all versions of Magnus, a clean one remains even now, one year after the SF update that it came with, at least 35m~40m, +1 matk is 60m~70m and +1 atk is at least 70m. This is outclassed by ghost badge, once again GMS scores a goal in its own economy and gear.
-HT earrings same as the badge, badly flammed ones vary in price however it's usually 10m, nicely flamed are 50m, very well flamed (flamed = dropped), are 110m. so outclassed by Gollux which is pineappleing OP no matter what.
-HT Ring, at least 5m, 3% stat can be 15~20m, not sure about this interaction in GMS.
-PB chalice, Alright so some ideas we need to understand, PB isn't very hard anyone with 300k range can solo it, now here's the deal, reaching 300k range in a month is doable in KMS, without spending 20 hours/day.
Now before I explain about the chalice and how its prices work, we need to understand the KMS gear progression is (Also a living example is [MENTION=5798]Kobe[/MENTION]; he got like 110k range in a week on a "new" account), CRA varies and A LOT, it's not as linear as gms, ones cra can be traced and be godly, something which doesn't apply for GMS, thanks to primes.
GMS negates sensible progression with the lack of flames, and how worthless it makes traces be, a new player with just very simple gear can kill zak every day and slowly progress and have 100m meso or more, and buy crappy cra, trace it, have at least 70% boss damage (once again 60% from CRA, 10% FROM BOSS SET WHICH GMS UNDERMINES), and have decent range, and still go on from there. there's more to elaborate on but I could write a book on this. Getting 300k isn't hard.
And then a player enjoys another 20~30 coins (100 traces), 2m from potions, and chalice drop from PB, which is at least 30m for crappy, 60m for decent, 120m for great.
From there you can work your way to Magnus and make nice money thanks to nova (If you get lucky), 5 star novas are 180m, psok is 60m or cheaper.
Also all these prices vary from time to time, right now they are cheaper as the economy is very deflated, but the general consensus is those prices.
Also notice how all of this gear can drop on your own mules and so on, very important, why? because new KMS players can still enjoy the game from a single yes a single ZAK run if they get lucky and worst case, they still make quite a bit of money, GMS keeps scoring its own goal alongside with no flames which severely hurt the QoL of the game.
Then we have more gear, such as meister = Useless in GMS/Outclassed by Gollux, and it's a very capable gear in KMS, nearly everybody tries to make thier mesiter well done at least.
And so on...
This hurts or well therefore lack of what I've talked about hurts the economy and new players.
Now about prices? meister cube = 20m, red cube = 25m, royal coupon (nice and rare nx) = 40m, meister ring 560m, meister shoulder 160m, cra set (that sucks) ~50m, nice cra set 400m, ok finally you aren't a scrub cra set = 1b, alright I finally got rich and can have nice cra (No weapon here though) = 3B and it gives a lot of range.
I think we get the idea, don't we?
Now we got leveling, I still remember when I was a bit younger for hating this change in KMS during Unlimited, I condemned the dam'n update for this... they've made all boss exp and such, 1/10th of the original value. Now I understand why, GMS has pineappleed up leveling, during march of this year, I've trained a mechnaic for fun in GMS, and once I got to 100, I abused the exp events and got to 120 in what? 15 minutes? 2 zaks and some MPE... In KMS 100~120 takes at least 1 hour and then you need to have decently SF'd gear/Be smart about how you train.
120 is an hour, ok that's still very fast, you say? Well it gets HELLish from here, [MENTION=5798]Kobe[/MENTION]; on his new account just quit after 140, DIPQ here is NERFED, something that doesn't apply to GMS.
I am sure we all know how it goes from 14x in gms don't we? It's way harder here in KMS, and it makes you apperciate those levels up, also hyper stat was awesome, I really enjoyed trying my DS (153) with 5 points into hyper DF, really made me happy it got to at least 150 and I could max those points, it made such a great difference.
GMS isn't dynamic about how levels work, and so with the maps, SF maps were OP for an entire year, but nexon changed it a bit, and gave some SF maps a new life, along with some other maps they've SF'd.
I won't even talk about lower levels, gms is just a joke in this sense, 0 variety, 0 originallity within the community.
Also weapons are not solely judged by whether they are primed or not. God damn it GMS, pomegranatetest variety of weapon scrolls I've ever seen.
Sure gear is a bit linear but thanks to flame, the in-gear variety is huge.
Well I am too lazy to talk about how gear works before 150, but 120~150 isn't fun.
Yeah money relies on RNG but it's fine, you can still buy one cube per day with one hour of effort and log off. Merching is another important skill, also lack of auction hurts GMS a lot but I've gotten lazy now
This entire thing reminds me of, Stock (Google's clean) Android (NexonKR) VS OEM (NexonAM) (Samsung,LG,HTC etc) Android, it seems like, the changes made by
Why I've made this post? loliambored

