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[Rant] This game's practically dead in terms of actual content.
 offtopic

b2t

Grey Wrote:So, those are my two cents.

I would love to see new questlines too, but at this point it's pretty hard. Unless you add something peculiar as quest rewards, for example items that help scrolling. Or maybe "shards" that, once gathered in total, allow you to create some new item that may match up with harder-to-obtain endgame gear. These quests might as well involve exploring hidden maps. This is the concept of DIPQ, except dim gloves are only one piece of armor, and I believe you have tyrant gloves too which can easily outdo them.
There was plenty of these quests back then, but they mostly gave useless rewards and are now barely completed, for example the explorer medals. However systems like the hyper rock hinder this design at least for people who have it.

Party quests I feel are severely damaged. Speaking of my world, they are partially underrated aswell, very few people play them despite the good trait leveling tool they represent as well as a decent alternative to grinding. As it is now we have some fixed grinding spots. I would like to see some "new" PQs (as in recycle the existent ones) specifically for levels 45-60 (currently we grind at drakes and start off with a 40% miss rate or so), 90-100 (MP3, it's not slow but it's boring to do all 3rd job levels there), 140-160 (in GMS I believe you don't have veracent so I will also ask where you grind - we have 2 very good maps in veracent, but if you think that of all the available grounds in veracent (20ish maps) and outside, of those 2 one holds high HP mobs and the other is overpopulated by anyone of levels 100-160 really) and 150-165 (it's ridiculous that people at 160 with mystic door mules go occupy KC1 with level 177 mobs and a requirement of level 165 prequests). Just an example.

In the regard of motivating people to level up, I believe hyper stats are a great idea. They replace those passive stat enhancing hyper skills and require an increasing number of points which you get by leveling, in a higher quantity the more you level up. And the bonus they offer is not at all irrelevant
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[Rant] This game's practically dead in terms of actual content. - by Lore - 2015-08-10, 05:47 PM

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