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[Rant] This game's practically dead in terms of actual content.
TrueBlitz Wrote:You said eventually after a while. That doesn't sound so bad if you did survive that long. But we don't have healing spots in MS1, except in the Dragon Forest and they're not on any safe location to rest and the healing aura turns on once in a while. And with YennoX's suggestion of taking 10x increased damage and adding potion cooldowns means you're only be fighting for a few seconds before you have to rest/be in a safe spot and wait for cooldowns to expire.

The point is, if we do go down that route, that we could definitely add them to alleviate the issues with the cooldown. I mean, you know about the ones they have in Dragon Forest, there's no reason we can't just make more. Except well, I found them incredibly ineffectual but really cool when they came out, but they can be improved upon.

Additionally, we could just have tiered training areas, it's like how the new Ghost Park is. The more risky it is (pot cooldowns, tougher monsters, map hazards), the greater the EXP, but they can still have classic training maps that provide less EXP in exchange for convenience.
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[Rant] This game's practically dead in terms of actual content. - by Grey - 2015-08-10, 12:33 PM

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