Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Rant] This game's practically dead in terms of actual content.
#93
hadriel Wrote:Why not we make a wishlist thread or two, then? One for ideas, one for issues?

Hadriel


Here's a wishlist post;
a] How about about a cap for %stats gained from potential/nebs? 200~250% max, rest after don't count?
-a2] To go with this, make a soft cap for every few levels. A level 80 should not have more %stat(and therefore is stronger) than a level 150.
b] Lowering the damage cap would be nice, slightly lower end game bosses' hp as well, but enough so they can't be f'ucking solo'd.
c] Put a cap on %drop gains.
d] Make more bosses require 2+ people to attempt, it was stupid to make quite a few fight-able solo.
e] Have craftsman/meister cubes sold for meso via Henesys potion NPC like other recent additions. Put a limit of 10 and 5 per day/week?
f] Wipe the meso currently in the game entirely.

I could think of a few others, but these are most important in my opinion. Most of those suggestions would hurt my characters too, of course. But it'd help the game, I think. s:
a] They'd lower the NEED to cube everything for 30% stat, while still encouraging it to maximize your character's damage.
b] Lower damage cap because jumping from 999,999 to 50m was f'ucking stupid and only encouraged NX(bought with real cash or illegally for meso/items).
c] Having 30000% drop gear helped ruin the economy enough.
d] We need party bossing back, while attempting to solo can be fun on occasion it should not be everyone's goal to do 100% of the time.
e] Cube via NPC for obvious reasons.
f] Same for meso.

I don't expect any of this to happen, but hey, it's a wishlist.
Reply


Messages In This Thread
[Rant] This game's practically dead in terms of actual content. - by ¬Rob - 2015-08-09, 09:05 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)