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[Rant] This game's practically dead in terms of actual content.
#23
YennoX Wrote:I'm actually curious about your playing patterns.

I've probably spent <$50 on cash shop cubes/scrolls in my 10 years of play, but my main has about a 120k range. I'm in a pomegranatety situation where I've got enough range to take down the 'easy' bosses, but I'm 'only' 150% boss damage short of taking down anything meaningful. I can do daily bosses all I want, but they either drop crap or drop useful stuff at abysmal rates.

Anyone who actually relies on boss cube drops to cube their gear must be mad. Spend 2 hours a day doing dailies, get like 1 cube if you're lucky, then pray to RNG gods. Rinse and repeat 5, 10, 20, 50+ times per equip.

By all means enlighten the sceptic in me.

There isn't much to enlighten, you cannot realistically get to the point of killing anything beyond horntail or normal root abyss at most without putting in unreasonable amounts of time for a CHANCE at making an upgrade here and there. It's asinine.

No one can seriously think one or two cubes a day makes any sort of meaningful progress when it generally takes 10+ cubes just to rank up to epic from rare. Those that are getting 5 cubes a day are the ones who have legendary accessories with 20% and 40% drop rate, wolf familiars, buying 2x drop cards and are completely skewing the way drop rates actually are.

Try playing a week with just a spider familiar and see the reality before your eyes for pete's sake. No amount of time will get you to end game in Maplestory without paying up somewhere along the line.
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[Rant] This game's practically dead in terms of actual content. - by Justin - 2015-07-28, 02:45 PM

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