2015-07-02, 11:48 AM
The crits are very inefficient in points, unless you have no where else to dump your points, bearing in mind that the effective damage increase from adding into max or mincritdmg is halved (at 100%cr) or even less since you only add into half the bonus. 150 STAT is very good, provided it stacks as per usual (unlike IA or character card bonuses...). Very odd that mincritdmg increases only up to +10%, whereas crit rate increases to +15%? Did I read it wrongly?
Very dumb to still have %damage around, especially when %attack is superior to %boss at high funding levels. They really need to clean this part of the damage formula up, or at least change damage to %attack.
See what you're lacking, and check your current %PDR. It may be worth it to get that 30%PDR for high PDR bosses, but chances are it's not useful anymore at very high funding levels, in which case you're better off dumping points into mincritdmg and maxcritdmg, and stats, and whatever else is useful. I'd leave crit rate towards the last to max since Ender is 100% crit anyway.
Unfunded people will surely go for stats, %Boss, %PDR, %crit and %damage. For cappers... maybe they'll go for survivability stats instead (simply because there isn't something for increasing attack speed).
Hadriel
Very dumb to still have %damage around, especially when %attack is superior to %boss at high funding levels. They really need to clean this part of the damage formula up, or at least change damage to %attack.
See what you're lacking, and check your current %PDR. It may be worth it to get that 30%PDR for high PDR bosses, but chances are it's not useful anymore at very high funding levels, in which case you're better off dumping points into mincritdmg and maxcritdmg, and stats, and whatever else is useful. I'd leave crit rate towards the last to max since Ender is 100% crit anyway.
Unfunded people will surely go for stats, %Boss, %PDR, %crit and %damage. For cappers... maybe they'll go for survivability stats instead (simply because there isn't something for increasing attack speed).
Hadriel

