2015-06-20, 09:23 AM
Things this area/game needs:
Chaos CWKPQ, with some unique mechanic to it. Like, for example, the masters you kill come back as ghosts that you cannot hurt, but they still can hurt you, and even worse than alive, making you having to choose in what order they go down. Like, suffer from debuffs from Margana, or kill her and suffering her castings of DR on the still alive masters? Stuff like that.
New bosses inbetween the "Easy soloable bosses" and the "OH GOD I'D NEED A TEAM OF 100". Right now there's a point somewhere after Pink Bean where you can't duo a boss with someone your level in that point without it dying in like 10 seconds/1 minute.
Finish some stories. Masteria had a lot of misterious lore that needs to be concluded. Maybe not all, but some areas need to be released to keep the story flowing.
New items and out of the box mechanics and maps! I remember when masteria first appeared that there were some new stuff that was incredibly interesting, like deputy stars, headless horseman appearing in many places, as if he was roaming around (same with Bigfoot... OF GOD THOSE STOMPS), or the maps full of personality. Not flat, and that was amazing when it first appeared. The rest of the maps, like the revamped ones for destroyed NLC, feel like they were made so you had to think less... Screw that, we want interesting mechanics! And sometimes, an intelligent map does the work. Same with interesting items with a twist. Like those weird JMS medals with weird stats.
More goggles. That's always nice.
Chaos CWKPQ, with some unique mechanic to it. Like, for example, the masters you kill come back as ghosts that you cannot hurt, but they still can hurt you, and even worse than alive, making you having to choose in what order they go down. Like, suffer from debuffs from Margana, or kill her and suffering her castings of DR on the still alive masters? Stuff like that.
New bosses inbetween the "Easy soloable bosses" and the "OH GOD I'D NEED A TEAM OF 100". Right now there's a point somewhere after Pink Bean where you can't duo a boss with someone your level in that point without it dying in like 10 seconds/1 minute.
Finish some stories. Masteria had a lot of misterious lore that needs to be concluded. Maybe not all, but some areas need to be released to keep the story flowing.
New items and out of the box mechanics and maps! I remember when masteria first appeared that there were some new stuff that was incredibly interesting, like deputy stars, headless horseman appearing in many places, as if he was roaming around (same with Bigfoot... OF GOD THOSE STOMPS), or the maps full of personality. Not flat, and that was amazing when it first appeared. The rest of the maps, like the revamped ones for destroyed NLC, feel like they were made so you had to think less... Screw that, we want interesting mechanics! And sometimes, an intelligent map does the work. Same with interesting items with a twist. Like those weird JMS medals with weird stats.
More goggles. That's always nice.

