[FEEDBACK] We Want To Hear From YOU! - Masteria Story Feedback
#5
CarrionCrow Wrote:They just want to know if they can kill it off for good. It is not like the people working there now has any chance in hell to do the kind of work that the original Masteria team did.

Actually, it's the opposite. Nexon wants the same type of engagement the original release had, but they need ideas. Clearly they're incapable of coming up with amazing content on their own, as the alien invasion showed.

What would you guys like to see? I can pass along information in MLC. I've already opinions on a lot of basic stuff (story/lore expansion, krakia, versal, vineland) but if anyone has specifics that would be cool.

SaptaZapta Wrote:Maybe somebody complained that there was too much text there. Instead of the NPCs just telling you "go collect N drops from X monster" they tell you stories that take up several maximum-size-with-scrollbar dialog boxes. People of the "tl;dr" persuasion can't be bothered with those.

I hope they don't get rid of the stories. The stories are essential to an understanding of Masteria. And the people who don't like it can just use their NPC Chat key to speed through.

I have been and will continue to make it clear that the elaborate, epic story of Masteria has been essential to its success and it needs to stay that way.


For clarification: all I can do is pass along ideas. This does not mean any of it will become reality, and with complex ideas, I can almost guarantee Nexon won't put resources into it, but we can try.
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[FEEDBACK] We Want To Hear From YOU! - Masteria Story Feedback - by Marksman Bryan - 2015-06-19, 10:21 AM

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