KMST 1.2.12 - Skill Changes Part III
#6
PeePeeAyeDeeKay Wrote:I believe so. Activation cool down.

Seems they made it 100% PROC rate while lowering the damage & adding a 1 second cooldown for PROC-ing it.


Reactivation and final damage increase lowered, Activation chance stacking removed.

Which is ridiculously good, 50% ignore defense nearly always. The damage to Chaos Vellum will be amazing.
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Messages In This Thread
KMST 1.2.12 - Skill Changes Part III - by Locked - 2015-06-18, 08:23 PM
KMST 1.2.12 - Skill Changes Part III - by Kobe - 2015-06-18, 08:27 PM
KMST 1.2.12 - Skill Changes Part III - by Chilly - 2015-06-18, 09:20 PM
KMST 1.2.12 - Skill Changes Part III - by fodjgngf - 2015-06-18, 09:51 PM
KMST 1.2.12 - Skill Changes Part III - by tecul1 - 2015-06-19, 06:59 AM
KMST 1.2.12 - Skill Changes Part III - by panolo - 2015-06-19, 08:26 AM
KMST 1.2.12 - Skill Changes Part III - by Bribery - 2015-06-19, 10:37 AM
KMST 1.2.12 - Skill Changes Part III - by Ginji - 2015-06-22, 01:35 PM

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