KMST 1.2.12 - Skill Changes Part III
#5
Since Thunderstorm has a new speed (7), I am curious to what the speed was previously, both in an abstract sense i.e. speed(9), (12), (42), etc. and a more practical sense i.e. how fast is it moving now?

They moved Chain Lightning back to its original speed, gave a possible +1 Attack Speed (~10%) via Wand and added an extra line (~14%) effectively giving it a 24% damage increase from current in capping situations. The damage and Hyper Skill percentage reductions should be considered but I am ignoring them because that buff seems unwarranted given...

All the nerfs to F/P and this weird Infinity nerf that results in a 1.8X damage multiplier rather than the 2.0X. I am not sure what they did to deserve this.

I/L Teleport Mastery Hyper Skill nerf is hilariously useless.

I thought from reading they were giving all Adventurers a drain skill, but that might have been something else. It is under 2. of the patch notes.

EDIT: Oh, I see, it's the Night Walker -> Adventurer skill.
Reply


Messages In This Thread
KMST 1.2.12 - Skill Changes Part III - by Locked - 2015-06-18, 08:23 PM
KMST 1.2.12 - Skill Changes Part III - by Kobe - 2015-06-18, 08:27 PM
KMST 1.2.12 - Skill Changes Part III - by Chilly - 2015-06-18, 09:20 PM
KMST 1.2.12 - Skill Changes Part III - by tecul1 - 2015-06-19, 06:59 AM
KMST 1.2.12 - Skill Changes Part III - by panolo - 2015-06-19, 08:26 AM
KMST 1.2.12 - Skill Changes Part III - by Bribery - 2015-06-19, 10:37 AM
KMST 1.2.12 - Skill Changes Part III - by Ginji - 2015-06-22, 01:35 PM

Forum Jump:


Users browsing this thread: