KMST 1.2.11 - Skill Changes Part II
#38
SaptaZapta Wrote:What I'm talking about (or what I'm imagining) is not a calculator but a reporter. Like the gas consumption display in your car, or the FPS display from your video recording utility, it will show you how much damage you did in the past X minutes or seconds. Just adding up all the hits you did on all enemies, in a moving time window.
Use it when you mob, use it on various bosses, get an idea of what is happening.
If they see that, say, a level 140 Hero in clean gear does twice as much damage in one minute of mobbing as a level 140 Paladin in the same gear on the same map, then obviously there's a balance issue here.
Or if you see that using a certain skill sequence on your Zero ends up with more damage than using some other skill sequence, you can optimize your own fighting techniques. (Some classes are actually complex enough that people can argue about the most effective attack patterns)

Ah, I see. An FPS-type display could be very useful and probably easier to code. It's also less taxing on the server because it can be all done client-sided, then any FA-type triggers can be combined when the packet is sent from the server. I think that's very useful, as an up-front, on-the-spot thing. We'll discuss calculator vs reporter type DPS displays when Nexon actually releases it in the future.

Hadriel
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Messages In This Thread
KMST 1.2.11 - Skill Changes Part II - by Locked - 2015-06-12, 06:35 PM
KMST 1.2.11 - Skill Changes Part II - by Chilly - 2015-06-12, 07:06 PM
KMST 1.2.11 - Skill Changes Part II - by Ginji - 2015-06-12, 07:32 PM
KMST 1.2.11 - Skill Changes Part II - by STARBUCK - 2015-06-12, 07:33 PM
KMST 1.2.11 - Skill Changes Part II - by Ivangold - 2015-06-12, 08:10 PM
KMST 1.2.11 - Skill Changes Part II - by Terebii - 2015-06-12, 08:12 PM
KMST 1.2.11 - Skill Changes Part II - by Kobe - 2015-06-12, 10:21 PM
KMST 1.2.11 - Skill Changes Part II - by YennoX - 2015-06-12, 11:28 PM
KMST 1.2.11 - Skill Changes Part II - by Chilly - 2015-06-13, 12:01 AM
KMST 1.2.11 - Skill Changes Part II - by Kobe - 2015-06-13, 12:09 AM
KMST 1.2.11 - Skill Changes Part II - by Arrol - 2015-06-13, 12:36 AM
KMST 1.2.11 - Skill Changes Part II - by oSevenZo - 2015-06-13, 03:12 AM
KMST 1.2.11 - Skill Changes Part II - by hadriel - 2015-06-13, 06:13 AM
KMST 1.2.11 - Skill Changes Part II - by hadriel - 2015-06-13, 09:43 AM
KMST 1.2.11 - Skill Changes Part II - by Shads - 2015-06-13, 09:46 AM
KMST 1.2.11 - Skill Changes Part II - by hadriel - 2015-06-13, 10:24 AM
KMST 1.2.11 - Skill Changes Part II - by fodjgngf - 2015-06-13, 10:33 PM
KMST 1.2.11 - Skill Changes Part II - by byakugan - 2015-06-14, 01:42 PM
KMST 1.2.11 - Skill Changes Part II - by Rexaar - 2015-06-14, 01:52 PM
KMST 1.2.11 - Skill Changes Part II - by Rade9098 - 2015-06-14, 04:46 PM
KMST 1.2.11 - Skill Changes Part II - by Yorckie - 2015-06-14, 06:47 PM
KMST 1.2.11 - Skill Changes Part II - by Arrol - 2015-06-15, 09:12 PM
KMST 1.2.11 - Skill Changes Part II - by dowie - 2015-06-16, 01:42 AM
KMST 1.2.11 - Skill Changes Part II - by hadriel - 2015-06-16, 06:52 AM
KMST 1.2.11 - Skill Changes Part II - by fodjgngf - 2015-06-16, 12:00 PM
KMST 1.2.11 - Skill Changes Part II - by tecul1 - 2015-06-16, 02:58 PM
KMST 1.2.11 - Skill Changes Part II - by Ironical - 2015-06-17, 05:29 AM
KMST 1.2.11 - Skill Changes Part II - by dowie - 2015-06-17, 09:59 AM
KMST 1.2.11 - Skill Changes Part II - by Foolyz - 2015-06-17, 01:30 PM
KMST 1.2.11 - Skill Changes Part II - by Teppi - 2015-06-19, 12:27 AM
KMST 1.2.11 - Skill Changes Part II - by Jamesie - 2015-06-19, 12:34 AM
KMST 1.2.11 - Skill Changes Part II - by Jamesie - 2015-06-20, 11:28 AM
KMST 1.2.11 - Skill Changes Part II - by Jamesie - 2015-06-20, 04:06 PM
KMST 1.2.11 - Skill Changes Part II - by Jamesie - 2015-06-20, 11:01 PM
KMST 1.2.11 - Skill Changes Part II - by Kobe - 2015-06-20, 11:09 PM
KMST 1.2.11 - Skill Changes Part II - by hadriel - 2015-06-21, 02:55 AM
KMST 1.2.11 - Skill Changes Part II - by Jamesie - 2015-06-21, 02:53 PM

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