According to Silver Bullet blog and jMS official website,
-Attack 10 times -> 2 times delay 930ms -> 570ms
-Godspeed Shinsoku hyper still gives 1 extra hit
Before: Shinsoku with hyper
1000ms / 930ms = 1.07 attack cycle per second
1.07 * 11hits = 11.82 hits per second
With booster, around 12-13 hits per second
After: Shinsoku with hyper
1000ms / 570ms = 1.75 attack cycle per second
1.75 * 3hits = 5.26 hits per second
With booster(assumed it works), around 6-7 hits per second.
Correct me if I am wrong, after revamp Hayato 1v1 skill got nerf.
-Attack 10 times -> 2 times delay 930ms -> 570ms
-Godspeed Shinsoku hyper still gives 1 extra hit
Before: Shinsoku with hyper
1000ms / 930ms = 1.07 attack cycle per second
1.07 * 11hits = 11.82 hits per second
With booster, around 12-13 hits per second
After: Shinsoku with hyper
1000ms / 570ms = 1.75 attack cycle per second
1.75 * 3hits = 5.26 hits per second
With booster(assumed it works), around 6-7 hits per second.
Correct me if I am wrong, after revamp Hayato 1v1 skill got nerf.

