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Maker - Alchemy Skill FAQ and Walkthrough
eos367 Wrote:Doesn't it generally take them months to years to update descriptions to include notable details like that?

I'm noting GMS still doesn't even identify elemental attributes on wands/staves, or the effects of a scroll of warmth and/or spikes.

For that matter chaos scrolls aren't too clear on what they do either.
I think they like ambiguity.

Maple's actually not too bad about ambiguous stats on items. . . I don't know how popular Final Fantasy XI would be here, but my brother used to play it and apparently they have items that either have ENORMOUS positive or ENORMOUS negative stats on items that just aren't mentioned in its text. Sort of like having a level 120 weapon that just says a weapon type, name, attack speed, and w.att, without mentioning that it gives an elemental status to all attacks, +50 Str/Dex/Int/Luk, -1000 monster w.def, drains on hit, stuns 95% of the time, has a chance to summon Ifrit when attacking, chance to cast magic guard when being attacked, and 25% chance to not lose a slot when scrolling an item and the scroll fails. Now, obviously the stats are drastically glorified for my example, but some items really have ridiculously important/useful stats hidden! Some items have some stats shown and others hidden as well. Now if such an item did exist, what are the chances that people would discover EVERY ability such an item had to offer? Assuming of course their data files weren't such fail. Anyways, point being that other games like ambiguity too =P
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Messages In This Thread
Maker - Alchemy Skill FAQ and Walkthrough - by xDae - 2008-08-03, 10:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:24 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Harrisonized - 2008-08-08, 03:36 AM
Maker - Alchemy Skill FAQ and Walkthrough - by Obike - 2009-01-24, 04:42 AM

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