[Complete] Scheduled Minor Patch - December 11, 2014
#17
MissingLink Wrote:According to some bossers in that Nexon forum thread, its not just that instancing was removed, but also drop rates were reduced by as much as a factor of 10.
Or maybe they broke drop rate multipliers at the same time as they broke instancing.
I may have noticed this myself; I have not gotten a single item from the Commerci bosses in months, whereas I usually get something ever few weeks. (Could just be a run of bad luck though)

Drop rates weren't reduced. I've been bossing long enough to have known if it changed by a factor of 10.

edit:

to elaborate: yeah, of course people are going to think rates were nerfed. Going from SIX PEOPLE worth of drops to just one? That's an ENORMOUS difference. For me it meant ~70 -> 11 weapons from chaos vellum.
Most people that can boss don't have full sets of %drop gear or know how to maximize drops. People that used to kill in parties? ~10 weapons for everyone -> 0-2 weapons. Yeah, it looks like rates were nerfed, but only because it's SOOOO f'ucking ridiculous with instanced drops.

Whatever. Bring back instanced drops. Kill the game faster.
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[Complete] Scheduled Minor Patch - December 11, 2014 - by Marksman Bryan - 2014-12-11, 12:57 PM

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