v.157 - Shining Star Update Highlights
#51
I wonder how the current cash scrolls would work with the upcoming enhancement system. Especially since there appears to be a safeguard for failing or destroying an item. Assuming we get a system similar to Korea's, and we could use the information from Orangemushroom's

Quote:There are now four possible results when enhancing. You can pass it and gain one star on your item, fail and the number of stars will not change, fail and the stars will downgrade by 1, or fail and your item will be destroyed.

Quote:Also, to make enhancements better for everyone, there is no longer a destruction rate until the 13th star! From 1-12 stars, the only risk is that you will downgrade by 1 star if you fail an enhancement. Even after the 13th star, the destruction rate is fairly low, until you reach the 20th star or higher. But don’t worry if your item gets destroyed, as Equipment Traces will be your saviour! I’ll talk about that a little bit later.

There is also a downgrade protection system at 10, 15, and 20 stars. When you reach these stars, there is no chance of going below them any more, if you fail an enhancement at those thresholds the item’s stars will remain unchanged.
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Messages In This Thread
v.157 - Shining Star Update Highlights - by Thorr - 2014-11-26, 08:59 PM
v.157 - Shining Star Update Highlights - by dowie - 2014-11-26, 10:20 PM
v.157 - Shining Star Update Highlights - by Arrol - 2014-11-26, 11:10 PM
v.157 - Shining Star Update Highlights - by Arrol - 2014-11-27, 12:57 AM
v.157 - Shining Star Update Highlights - by Thorr - 2014-11-27, 01:29 PM
v.157 - Shining Star Update Highlights - by Kizo - 2014-11-27, 07:52 PM
v.157 - Shining Star Update Highlights - by Arrol - 2014-11-27, 09:02 PM
v.157 - Shining Star Update Highlights - by Arrol - 2014-11-27, 10:28 PM
v.157 - Shining Star Update Highlights - by ApplePond - 2014-11-28, 04:13 PM

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