2014-11-25, 07:36 AM
I don't know where the numbers of 1.6x for Spider/Pig, and 2x for Wolf Underling (and I think 1.2x for Mixed Golem?) came from.
No reason for it to be in extractions, as drops are all server-sided.
Stars are problematic, because they stop dropping once you have 30. If you don't pay attention and stop killing on that instant, you can skew the results.
(Same for continuing to kill once you hit the 200 or 300 mob count for whatever quest).
That's why I like the closed scenarios like DI and Sengoku. You can't kill too few or too many, or loot items that dropped from mobs you didn't count. Still have to loot everything, but in a closed environment that's easier than in a normal training map with lots of junk all over the ground.
No reason for it to be in extractions, as drops are all server-sided.
Stars are problematic, because they stop dropping once you have 30. If you don't pay attention and stop killing on that instant, you can skew the results.
(Same for continuing to kill once you hit the 200 or 300 mob count for whatever quest).
That's why I like the closed scenarios like DI and Sengoku. You can't kill too few or too many, or loot items that dropped from mobs you didn't count. Still have to loot everything, but in a closed environment that's easier than in a normal training map with lots of junk all over the ground.

