2014-11-14, 08:35 PM
RayGun Wrote:I think that probably means your greed pendant was not working?
the rise in drops is not statistically significant. it is like 2.2. standard dev for 1.6 is 8.11, divide by sqrt9 = 2.7 since it is multiple tests. Z is about 0.8, so well within 1.96, so no real diff. so you could basically say you got 1.6 today
could it be 1.8?
lower range of 95% CI with 1.8 is 65.9*1.8/1.6- 1.96*(8.57/sqrt9)
(EDIT - I made a new expected value for 1.8x drop based on your 1.6 - expect 74.135
68.53. since below this it is probably not 1.8 so your greed pendant not working today? So it is just outside so we can reject that 1.8
though it maybe because you got higher drop rate previous day. you did get higher than straat but only by like 2. it is just outside the range where we can say it could be 1.8. well either way it is still quite an extreme result so their RNG is kinda weird/ messed up
Actually now i think about it, the greed pendant could be said to be working, it could still be 1.8
if we use the average base rate based on you and straatlamp (posts 26, 33 and 31) of 40.19. this is a larger sample, so more accurate
new expected value is 72.3
Now it is just within the 95% range. So Nex's RNG could be saved for now

As you can see statistics is not all that exact of a science as they like to make out, don't believe every statistics you hear in the news hahaha
Another reason i thought of it being additive for those equips is because it is easier to calculate.
since equips are like 20% 30% etc if they multiplied it would turn into 1.44. 1.56 etc which would be annoying to calculate, esp if you wear multiples of them
where as the buffs are large round numbers 1.6, 1.5, 2, 3 etc

