2014-10-23, 02:21 AM
For Mechanics changes I'm seeing the following extra passive buffs:
+10% status/elemental resist (we warriors now)
+30% additional HP/MP
+30% chance to flatout NOPE damage on top of the +20% Guard we already get
+15% avoid
+30% MORE damage reduction
+10 speed
+1500 more physical/magical defense
Going on to the goodies:
-Rolling 3 robot summons into 1
-No more Siege mode required, mobility is back!
-Motherfugging homing missile system
-New missile sentry (moar automated damage!)
-Tank mode sounds like it's for primarily for training now, while regular Mech mode is for bossing
>Bomber Time lets you shi't out even more missiles, as if 6 missiles per enemy wasn't enough.
>Mechs in a nutshell now
![[Image: tumblr_mqqemnUl3I1rbt69ao1_500.gif]](http://37.media.tumblr.com/09442a8d12d3085c2a9704f2e5cf0182/tumblr_mqqemnUl3I1rbt69ao1_500.gif)
I am very excite.
+10% status/elemental resist (we warriors now)
+30% additional HP/MP
+30% chance to flatout NOPE damage on top of the +20% Guard we already get
+15% avoid
+30% MORE damage reduction
+10 speed
+1500 more physical/magical defense
Going on to the goodies:
-Rolling 3 robot summons into 1
-No more Siege mode required, mobility is back!
-Motherfugging homing missile system
-New missile sentry (moar automated damage!)
-Tank mode sounds like it's for primarily for training now, while regular Mech mode is for bossing
>Bomber Time lets you shi't out even more missiles, as if 6 missiles per enemy wasn't enough.
>Mechs in a nutshell now
![[Image: tumblr_mqqemnUl3I1rbt69ao1_500.gif]](http://37.media.tumblr.com/09442a8d12d3085c2a9704f2e5cf0182/tumblr_mqqemnUl3I1rbt69ao1_500.gif)
I am very excite.

