2014-10-22, 07:06 PM
Razmos Wrote:?
But the auras give passive effects which are more than worth the SP spent. BAMs heal 1000 flat HP every 4 seconds, which is huge, on top of having 1% heal on every single enemy killed, and that is just passively, so you can use another Aura on top of that.
The passive effects of the new auras are already better than the combined effects of the old auras, and that's before you actually choose an aura to use in battle.
The short cooldowns mean you can switch between auras at will to match the situation too, and as seen in the video above, they are cast instantly and don't pin you to the ground like they used to.
"passive effects are already better than the previous auras combined"
No, they are not.
Passively, you get 30% damage (+30% if you wanna count spell boost), 1 attack speed, 15% dodge (if you wanna count nerve stimulation), and 15% damage reduction.
You're completely ignoring the dodge rate and attack speed decreases. I'll give you the 1000 hp per 4 seconds and 1% hp regained, but that does not make up for everything else. And my point about the auras being pointless still stands. There is no use for debuff, yellow, or drain auras. And there's no use for blue aura at bosses other than hard hilla. This is bad design.
We had unstackable auras in the beginning and they changed it because they finally realized there was no point in it.

