2014-10-13, 01:23 AM
VerrKol Wrote:1. Having less static item builds makes it more impactful or "devastating" not less. Riot is adding a ton of variation to the current 4 item choices for junglers and adding some nifty items for laners as well.
2. It's hard to tell since many of the best players are still involved with or on break from Worlds. My inclination is that the jungle changes have made it so difficult that it will greatly limit the champion pool useful there. This probably won't affect pro players much since the niche picks are mostly used in solo queue anyway. The good news is, we should expect to see a ton of variation and new strategies as people experiment with the new routes and objective changes. I don't think it will change the FoTM pool size, but it should offer variety in play style and adaptation.
That's what I meant. There shouldn't be a need to go items A->B->C->D->E every single time to be effective, and if someone goes A->B->C->G->H that it can still work. What I'd like to see is item builds that are able to completely change based on what your enemy team is running and it works, or exchanging one item for another isn't bad.
Yes there'll always be an all-rounder build, but if one can change that build to shut down a specific champion(s) on the enemy team, then I'm all for it. Sadly though the last time I checked Riot hates people building a champion for an unintended role and/or an unintended lane. I heard Support Annie was a thing this season, and Riot didn't like that so the nerfhammer came to try to force her back into mid.
Here's hoping Riot is allowing true diversity this time.

