2014-10-02, 12:16 PM
depends on how they decide to "fix" gollux.
Problem: higher level difficulty unlocks higher ranked gear, but, does not remove the lower ranks from loot list.
- easy = cracked
- normal = solid + cracked
- hard = reinforced + solid + cracked
- hell = superior + reinforced + solid + cracked
(the known bug is listed poorly, but sorta gets the point across with few words as possible.)
Possible Solutions:
- guarantee a certain ranked drop for a certain difficulty = unlikely
- remove the bottom one, and bottom two, respectively, from hard and hell modes = very likely
- do nothing about the loot list, but alter the % chance drop for each item = highly likely
(drop rate does not work on chest loots, and the rate is same for everyone)
there's also the total amount of (green) gollux coins looted "issue".
- some believe it works as intended, giving a large chunk to the looter, and only +1 to the party members.
- some believe the total number should be equally shared (lol, no)
- some say the total should be evenly split by total party members.
(30 coins by 2 members = 15 each; 30 coins by 3 members = 10 coins each; 30 coins by 4 members, "rounded down" = 7 coins each, and remainder going to the looter)
Problem: higher level difficulty unlocks higher ranked gear, but, does not remove the lower ranks from loot list.
- easy = cracked
- normal = solid + cracked
- hard = reinforced + solid + cracked
- hell = superior + reinforced + solid + cracked
(the known bug is listed poorly, but sorta gets the point across with few words as possible.)
Possible Solutions:
- guarantee a certain ranked drop for a certain difficulty = unlikely
- remove the bottom one, and bottom two, respectively, from hard and hell modes = very likely
- do nothing about the loot list, but alter the % chance drop for each item = highly likely
(drop rate does not work on chest loots, and the rate is same for everyone)
there's also the total amount of (green) gollux coins looted "issue".
- some believe it works as intended, giving a large chunk to the looter, and only +1 to the party members.
- some believe the total number should be equally shared (lol, no)
- some say the total should be evenly split by total party members.
(30 coins by 2 members = 15 each; 30 coins by 3 members = 10 coins each; 30 coins by 4 members, "rounded down" = 7 coins each, and remainder going to the looter)

