2014-09-25, 12:16 AM
This patch man. THIS WILL CHANGE THE META. Inb4 we League now.
He seems really amazing to offlane/mid now, considering it costs him 0 mana. He's going to be more risky to play though since it amplifies both damage done and taken, so like a Mas of Madness on crack. It also keeps the core theme behind Bloodseeker, but making him more relevant in team fighting. Bloodseeker can be pseudo support now by making pick offs even squishier AND heals whoever kills him/her.
Moving the Silence over to Blood Rite sounds like an overall buff since it won't stop BS from using stuff like Rupture anymore, plus it's an AoE silence that can force enemies to scatter or all take both damage and Silence. 3 seconds seems a bit long though, but we'll soon see in actual play if it's viable.
Dohoho. Cheeky Valve.
FangelXIII Wrote:I'm actually quite interested in how Bloodseeker will play now. His new W gives him a very powerful tool in team fights and it works perfectly with rupture, giving the enemy a choice of fighting a pissed off BS and getting silenced while taking a lot of damage or running out of the nuke and taking damage from the rupture. His Q is what I'm curious about the most. It says it amplifies damage dealt and taken which includes spells. Does this mean it boosts the damage of all your spells by up to 40% as well? It also effectively helps him sustain in lane far better at lower levels due to it costing 0 mana for a decent amount of heal per kill. Not only that but it sounds like it scales incredibly well with BS's new W. Just nuke down the entire creep wave and heal all your HP back instantly; since it doesn't say you need to kill enemy units with physical attacks. The new Thirst changes seem very strong as well.
He seems really amazing to offlane/mid now, considering it costs him 0 mana. He's going to be more risky to play though since it amplifies both damage done and taken, so like a Mas of Madness on crack. It also keeps the core theme behind Bloodseeker, but making him more relevant in team fighting. Bloodseeker can be pseudo support now by making pick offs even squishier AND heals whoever kills him/her.
Moving the Silence over to Blood Rite sounds like an overall buff since it won't stop BS from using stuff like Rupture anymore, plus it's an AoE silence that can force enemies to scatter or all take both damage and Silence. 3 seconds seems a bit long though, but we'll soon see in actual play if it's viable.
Malthe Wrote:So, can i say called it?
Edit: lmao try selecting the text regarding dark seers 'change'
Dohoho. Cheeky Valve.

