2014-09-20, 08:46 AM
hadriel Wrote:I know. It's implied from what I said, in that there's only one way to fail an inventory space check.
An item stack check is even worse, giving the "click-till-you-get-X-item" result and thus large amounts of the item just by holding down a button. Of course, MCCs don't stack, but there are other worse things out there...
It should ALWAYS be 1) consume box, 2) RNG, 3) inventory space check, and if it fails, then 4) award box again.
Hadriel
Shouldn't it be 1) consume box, 2) check all possible inv spaces, 3) RNG or award box back if 2 failed?
Your order makes it possible to keep on getting only use items if you insist on it :f6:

