2014-09-19, 10:40 AM
Lazershock Wrote:A question I have for the people here, since we've established that League and DotA have what are probably the best F2P models out there (league isn't perfect, but its comparatively better than pretty much everyone besides DotA), could other smaller games AFFORD to survive on those models (or similar models)?
Ideally you'd want to make people WANT to spend money, not force them to do so to achieve anything significant ingame. If we had some of the stuff we have now in maple, a year or two ago; the game probably wouldn't be in such a sorry state. I can only hope Nexon carries the lessons they've learned over to MS2.
Fully tradeable cosmetic items the only thing in CS.
People always want to dress up their character, and you give everyone that chance, since the clothes are fully tradeable (if they do not spend NX themselves). Merchants will find a way to make 'profit' out of this and will buy the clothes.
Everyone happy, nexon gets money.
Expand this to damage skins, monster skins (?) evo lab backgrounds/music, pet covers (just give everyone a boring pet with new, cool styles to buy in CS), effects, emoticons, etc etc.
Yes, this is much like DotA and LoL, but why wouldn't it work for all types of games? I see no reason it has to fail.

