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Extra Credits - Free to Play Is Currently Broken - How High Costs Drive Players Away
#21
y0y0y0y0shi0 Wrote:When I came back to Maple, it seemed like everyone was dishing out hundreds to make themselves better. Now in League it just seems like people are spending hundreds to, well, save time and make themselves better.

So, really, your complaint is that the game is too much like real life?

I never understood why some people seemed to see Double Exp cards in Maplestory as the harbinger of the downward spiral.
The only people it's really a problem for are those who seem that there's something noble about grinding in a program that allegedly was designed for entertainment.

y0y0y0y0shi0 Wrote:They already have a gigantic userbase. So, instead of trying to hook in whales (since they've already catered to a very large number of whales) they try and monetize *everyone else* too. It's just as bad, if not worse.
You keep saying these things are bad, but you never go into why it is bad.

Before F2P, literally every game in existence was already trying to monetized "everyone else." That's pretty much the law of industry.
Do you think F2P was conceived out of the goodness of someone's heart? pineapple no.
Some person in a fancy suit came of with the idea as a way of making more money per customer as an offshoot of the whole DLC deal which was an extension of expansion packs.
Takebacker Wrote:99%
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Extra Credits - Free to Play Is Currently Broken - How High Costs Drive Players Away - by WhatsThereToOoze - 2014-09-05, 09:38 PM

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