2014-08-24, 09:30 PM
Quote:She got approval to release it on Steam minutes before the news broke. She asked on Twitter if people wanted her to release it still or to wait a while because she was worried about it being seen as this. Many people said they found the game helpful to them and so she should release it.
Releasing the game quietly, she says as she blogs about this to her Tumblr followers
Quote:So I am launching the game. Quietly. I will not be promoting it until a respectful time later. But I want it to be out there and available in all the ways I can make it be available so that if someone needs it, they have it. After agonizing over it and asking the general public, they’ve overwhelmingly responded with pleas to release it. Especially among depression sufferers.
Quietly, she says when she BLATANTLY links an article about Robin Williams' suicide. I should also note here that while Depression Quest itself is free, she still has a Patreon account that has more or less doubled in subscription because people are jumping all over themselves to help poor oppressed Zoe, and in light of that it's actually clearer why she would sabotage TFNC; if they had gone viral and had the proper backing, Depression Quest would have been left in the dust and she wouldn't generate enough controversy to get the funding she needs.
Quote:The problem with their "women making games" thing while centering it around the ideas is, well, that the only woman guaranteed to be involved is the winner whose name they'll stick on it, as opposed to using female developers, and backers can morph that idea so even that involvement is limited. Not only are women not actually making the game, but that's not even something the winner can really put on their resume and gain any benefit from like they claim, so the contest is pretty flawed from an actually helping women standpoint. That's part of the problem, beyond the percentage of money thing being so low.
Did you even bother to check your facts?
1) The winner will be working with women: Lola Barreto is the director and founder of Autobotika, while Giovanna Baretto and Laura Benavides serve as the producer and animator respectively. Regardless of how much people modify the source code, the winner is always going to be the one having credits for her project.
2) And who says they can't put it on a resume? That's a pretty dumb assumption because people put all kinds of things in a resume, and coming up with a game design that wins a contest and gets made into a real product is far more impressive than most things people include in their resumes.
3) That 8% is completely theirs to use and the participants can leave at any time if they think that it's too low. That's not a bad deal considering that advertising itself is expensive and lots of people were getting on TFYC's founder's case simply for being a guy, because clearly every man must not want to help empower women.
http://thefineyoungcapitalists.tumblr.co...ldnt#notes
http://thefineyoungcapitalists.tumblr.co...ting#notes
As it is, these women have basically nowhere to turn to because even the one group trying to help them for free has SJWs coming after them, and Zoe's criticism of their work in spite of being completely wrong about the validity of their transgender policy no doubt helped to contribute to that.
Zero news of TFYC being hacked
The founder of the project mentioned that no one would publish what he had to say when he was doxxed previously, and now that /v/, Reddit, Twitter and some of Tumblr can verify the project being hacked it definitely looks like he was telling the truth about everything. This attack also came days after TFYC was criticized for taking 4Chan's money, so it at the very least sets an uncomfortable precedent.

