2014-08-23, 01:52 AM
http://www.abyssalchronicles.com/?fn_mod...fn_id=1296
Abyssal Chronicles has some caps of the videos from last night's stream.
The first video, they discuss how the large world was built accentuate the RPG feel of Adventuring and going on a journey. It has elements like the treasure box, and signs with extremely wide open areas and detailed backgrounds. There were concerns that it might be too large, especially if you missed something and needed to turn back, so the maps were designed with this in mind.
The Kamui video discusses how it's like the Style-Shift (from Graces). You can adjust mid-battle who you can Kamui with, and you can see the player cycle through each version, despite Alisha being in the party as well, which means character switching like in Xillia 1 has returned.
Abyssal Chronicles has some caps of the videos from last night's stream.
The first video, they discuss how the large world was built accentuate the RPG feel of Adventuring and going on a journey. It has elements like the treasure box, and signs with extremely wide open areas and detailed backgrounds. There were concerns that it might be too large, especially if you missed something and needed to turn back, so the maps were designed with this in mind.
The Kamui video discusses how it's like the Style-Shift (from Graces). You can adjust mid-battle who you can Kamui with, and you can see the player cycle through each version, despite Alisha being in the party as well, which means character switching like in Xillia 1 has returned.

