2014-08-15, 07:18 PM
My friend would have said Fire Emblem Awakening, he hates it with passion. Mostly because you could grind out the DLC (you really had to for lunatic though, or you get slaughtered) and class switch till you had nearly every skill and max stats. It takes forever, but you can reach a point where you can beat whole armies with just a handful characters on normal/hard. I remember I accidentally placed Chrom one space too far, and every single enemy attacked him and got killed on the counterattack, without him taking any damage. Or the fact that it had a casual mode that removed the permadeath (I actually liked it, so you didn't have to restart every time someone died from a small mistake). The whole grind for max stats and skills was not typical for Fire Emblem. Such easy class switches made the characters themselves mostly useless as everyone could be nearly any class and some class/skills were far superior (galeforce anyone?).

