2014-08-15, 04:46 PM
CarrionCrow Wrote:And the extrem lack of diversity in enemies and to a lesser extent dungeons. Hoblins? Hoblins! Hoblins?! Hoblins.
I did not really enjoy the corny enemy design either, not a single one was menacing outside of Demise.
And I'm sure they got that Tentacle monster straight from Monsters Inc. or something.
Dark Link Wrote:I'm surprised no one mentioned the extreme amount of hand holding within the game. That was the #1 turn off for me.
This game was likely that one Zelda game every fan always made fun of: Spoonfeeding, predictable storylines and characters and eyeball bosses up the wazoo (I can only count 2-3 bosses that doesn't have that weakness).

