2014-08-15, 01:05 PM
Flonne Wrote:Ar Tonelico Qoga is the best example of this of any game/series I've played. AT1 was good, AT2 was amazing, ATQ was absolute dogshit.
Ar nosurge is coming out soon though, and it seems to use something like the first two games' system, though it also may be keeping the retarded oversexualization of ATQ based on gameplay videos I've seen.
I must really agree. I am absolutely in love with the first and love the second almost as much. Then came Qoga and I was like
.Lozmaster Wrote:Because Nintendo refuses to stop padding out the 3D zeldas with stupid fetch quests/huge empty areas.
If you know what you're doing, you can reasonably 100% OOT and MM in sub 20 hours (without using glitches).
Good luck doing anywhere near that on TP/WW/SS. They would all have been so much better games if they shrank the overworlds and cut the filler elements. TP and SS could both do with being at least 10 hours shorter.
It's a shame nintendo seems to be going in completely the opposite direction with zelda U, possibly to chase that skyrim audience.
I always felt TP
problem was a dead and linear overworld, while SS
was that it had none at all (I refuse to call the worthless bird flying an overworld). Bigger, better and more alive would be much prefarble. OOT felt immensely bigger, even if it wasn't.
And while on the subject of sequels that ruins the fun, FF XII changed some stuff that did not need changing, but was still a decent game. FF XIII and it's ilk took out the big guns and really destroyed what was left.
I don't give a rat's arse about Mario games anymore, I have not been really hooked since Legend of the 7 Stars and Mario 64.

