2014-08-10, 09:17 PM
kimicatdemon Wrote:Wooaaaahh now, Imma have to ask you to back up for a moment.
Maplestory's storyline isn't consistent, but that doesn't mean it can't be interesting. That doesn't make it "bad" either. (Mainly that's a personal taste and an entirely different discussion.)
The heroes, the resistance, the villains, and every important character has a grounding story that ties into a bigger picture. Can the story be changed? Absolutely. But as the KoC revamp showed with the Library, just because events are taken out from one place doesn't mean they can't be reimplemented.
It's like a living puzzle, with a cast full of interesting characters. You've got some great set up for an amazing story, that's developed far cry from what Maplestory was originally intended. You may not need to like it yourself, however, I can appreciate characters like Luminous and the White Mage. I can get emotional about Eun Wol/Shade's storyline. I can have a blast on my adventurers but still get really upset when Maple Island is attacked.
Because that's why I am here. The story. the characters. It may change, but to me, it's just something new for me to experience. That's all that matters to me in this game...
A car accident is also interesting when you look at how the events unfolded during said collision, that doesn't mean jack sh`it. You're saying chaos is art, the problem with your very "justification" is what ruined maplestory to begin with.
Maplestory started out as you the player exploring, hence "explorers", or back in the day just frekin characters. You did quests to learn about the world, living out myths, challenging them, even creating them. Your tasks gave you depth of the actual word you played in.
What do we have now? A half ass story that was canned since Nexon Joe or whatever his name left. You installed these stupid heroes that spell out "M.A.P.L.E" or whatever, who "defeated the dark mage", and then you learn the history of a villain you are destined to fight back against. Now even the explorere has some half-assed involvement that has been changed what, 3 times now? To force you to have a goal, to a purpose, how is it your story when you are forcefed a story, to prove some kind of significance to yourself?
"Pieces to a Puzzle", more like adlibs of you making more characters even more ridiculous than the last to repeat the same god awful content. Seriously, how can you not see they make up these pieces everytime they make a new class, when before it was actually planned the f`uck out, and you can see the difference. I hate it when players cling onto that whole "I ENJOY THE GAME FOR THESE SHALLOW, WEAK POINTS BECAUSE I"M NOT A MAINSTREAM PLAYER.
No you're a masochist just like any other player, you just want to find an excuse because you don't spend thousands of dollars to get decent at bossing, you enjoy challenges and want to find value outside of something so "common" in todays metagame. You're just as bad as the rest of them simply because you play even though nexon can ban your character for you taking a piss, make your class completely unplayable one patch, or piss off the wrong person and you suddenly are denied access to the game. It doesn't matter what content you like in the game, or what the hell you appreciate, you're punished from just being apart of the system, don't kid yourselves.

