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Thief %/s (KMS Unlimited and GMS Tempest)
KMS 1.2.501:
Night Walker:
 Quintuple Throw
 Stardust
 Hyper

First iteration of Night Walkers. It's an assumption that jump double Quintuple Throw is possible. Not sure if it was back then, but the attack speed of the first throw was a bit slower, meaning the double throw action is slower, and fewer bats come out as a result.. I think one of the most defining difference in damage is Shadow Bat damage used to be 390%, whereas it is 590% on Live, and the summon/attack rate is 40% instead of 45%.
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Thief %/s (KMS Unlimited and GMS Tempest) - by JoeTang - 2014-08-09, 12:51 AM

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