2014-08-08, 09:48 PM
xparasite9 Wrote:no.
-giant image-
That's not quite how I meant it...
But on that topic, there's a reason why that business-model works. You don't want people to lose interest after playing something over and over non-stop, so limiting them makes then come back for more.
I wouldn't want them to start baiting me to buy more entries, because there's a clearly scummy feeling about that, but I like the feeling of wishing I could do more (instead of just doing it until I'm just sick of it or don't need it anymore).
EDIT: Oh, and since this just popped into my head, I should clarity that I'm only okay with entry limits when there are other things you could be doing at that level range.
I'm not at the level where I've run out of options besides bossing and grinding, but I can totally see how that can suck.
People at the upper levels (I'm thinking 170+ and all of that) have it rough, but that's a problem that needs to slowly be resolved with new content - more options to choose from besides just doing all of the bosses you can beat daily and grinding at the same map over and over.
My opinion about entry limits was formed as someone who plays characters around the 120~140/150 range, where (aside from whatever bosses you can beat) you have multiple PQs to do for their items, Dimension Invasion, Evo World, Monster Park, Dojo, LKC Dailies, Heliseum Dailies, Tower of Oz, etc. The entry limits for those varies pieces of content also give you a reason to mix things rather than stick to the one thing that gives you the best reward.

