2014-08-05, 10:40 PM
Evolite Wrote:They are only 1hkos because they have really high launch speeds. It's possible to survive them if you get lucky and hit a wall to absorb the knockback.That is incredibly circumstantial and isn't very likely to happen at all on most stages. A OHKO is generally a move/item that can kill at 0% / Very low % and is unsurvivable even with DI.
Takebacker Wrote:Not like the dragoon is really any different.
After sakurai saying little mac's punch is "insta-KO" and then learning that it's really just the strongest move in the game at 39% damage, i don't think ohko's truly exist in this game. I don't know how much damage the dragoon does though.
Also i hope you can't collect both dragoon and daybreak at the same time. Items being "ohko" is the epitome of why people hate items so two "ohko" items like that on one character is just too much. Especially if it's on little mac oh god such OP. Just imagine how quickly he would collect those 6 item pieces with his insane running speed while still having his own ohko option on top of two others.
I'm thinking they'll make it so that they can both appear in the same round, but only one or the other's pieces can exist at any given time. So whichever piece appears first makes it so that only that set can be completed, until either whatever pieces currently exist on the field are lost, or are all collected and used.

